forked from luanti-org/minetest_game
		
	Improve stair placement rotation for bridging (#2979)
Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
		| @@ -32,7 +32,13 @@ local function rotate_and_place(itemstack, placer, pointed_thing) | ||||
| 	if placer then | ||||
| 		local placer_pos = placer:get_pos() | ||||
| 		if placer_pos then | ||||
| 			param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos)) | ||||
| 			local diff = vector.subtract(p1, placer_pos) | ||||
| 			param2 = minetest.dir_to_facedir(diff) | ||||
| 			-- The player places a node on the side face of the node he is standing on | ||||
| 			if p0.y == p1.y and math.abs(diff.x) <= 0.5 and math.abs(diff.z) <= 0.5 and diff.y < 0 then | ||||
| 				-- reverse node direction | ||||
| 				param2 = (param2 + 2) % 4 | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing) | ||||
|   | ||||
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