forked from minetest/minetest_game
Books: Limit the size of books
Really large books just waste hard drive space and the engine is not designed to handle that much data in item metadata, this can cause strange things to happen.
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@ -75,6 +75,7 @@ local function book_on_use(itemstack, user)
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return itemstack
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end
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local max_text_size = 10000
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "default:book" then return end
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local inv = player:get_inventory()
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@ -103,8 +104,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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data.title = fields.title
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data.owner = player:get_player_name()
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data.description = "\""..fields.title.."\" by "..data.owner
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data.text = fields.text
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data.text_len = #data.text
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data.text = fields.text:sub(1, max_text_size)
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data.page = 1
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data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
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