forked from luanti-org/minetest_game
		
	Player_api: Integrate settable player collisionbox
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		| @@ -45,12 +45,14 @@ function player_api.set_model(player, model_name) | ||||
| 			textures = player_textures[name] or model.textures, | ||||
| 			visual = "mesh", | ||||
| 			visual_size = model.visual_size or {x=1, y=1}, | ||||
| 			collisionbox = model.collisionbox or {-0.3, 0.0, -0.3, 0.3, 1.77, 0.3}, | ||||
| 		}) | ||||
| 		player_api.set_animation(player, "stand") | ||||
| 	else | ||||
| 		player:set_properties({ | ||||
| 			textures = { "player.png", "player_back.png", }, | ||||
| 			visual = "upright_sprite", | ||||
| 			collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.75, 0.3}, | ||||
| 		}) | ||||
| 	end | ||||
| 	player_model[name] = model_name | ||||
|   | ||||
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