forked from luanti-org/minetest_game
		
	Map mod: Remove confusing 'use', reduce update interval
Clarify README.txt.
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		| @@ -40,10 +40,10 @@ local function cyclic_update() | ||||
| 	for _, player in ipairs(minetest.get_connected_players()) do | ||||
| 		map.update_hud_flags(player) | ||||
| 	end | ||||
| 	minetest.after(7, cyclic_update) | ||||
| 	minetest.after(3.1, cyclic_update) | ||||
| end | ||||
|  | ||||
| minetest.after(7, cyclic_update) | ||||
| minetest.after(3.1, cyclic_update) | ||||
|  | ||||
|  | ||||
| -- Mapping kit item | ||||
| @@ -53,10 +53,6 @@ minetest.register_craftitem("map:mapping_kit", { | ||||
| 	inventory_image = "map_mapping_kit.png", | ||||
| 	stack_max = 1, | ||||
| 	groups = {flammable = 3}, | ||||
| 	-- For instant update of HUD flags | ||||
| 	on_use = function(itemstack, user, pointed_thing) | ||||
| 		map.update_hud_flags(user) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
|  | ||||
|   | ||||
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