forked from minetest/minetest_game
Remove beds/Changelog.txt & farming/API.txt
- beds/Changelog.txt probably won't be updated because http://dev.minetest.net/Changelog is used instead - The information in farming/API.txt is already documented in game_api.txt
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1.0.1 beta
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----------
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- Add backwards compatibility with PilzAdam's beds mod
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- Fix placement
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- Fix small bugs
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- Prevent possible crash
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1.1
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---
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- Add fancy bed model (based on jp's model)
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- Add API to register beds
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- Allow players always to detach from bed (by donat-b)
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- If more than 50% of players want sleep they can skip the night
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- Don't show sleep dialog in singleplayer
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1.1.1
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-----
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- Prevent possbile crash by trying to reposition leaving players
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farming.register_hoe(name, hoe definition)
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-> Register a new hoe, see [hoe definition]
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farming.register_plant(name, Plant definition)
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-> Register a new growing plant, see [Plant definition]
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Hoe Definition
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{
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description = "", -- Description for tooltip
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inventory_image = "unknown_item.png", -- Image to be used as wield- and inventory image
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max_uses = 30, -- Uses until destroyed
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material = "", -- Material for recipes
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recipe = { -- Craft recipe, if material isn't used
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{"air", "air", "air"},
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{"", "group:stick"},
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{"", "group:stick"},
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}
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}
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Plant definition
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{
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description = "", -- Description of seed item
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inventory_image = "unknown_item.png", -- Image to be used as seed's wield- and inventory image
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steps = 8, -- How many steps the plant has to grow, until it can be harvested
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^ Always provide a plant texture for each step, format: modname_plantname_i.png (i = stepnumber)
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minlight = 13, -- Minimum light to grow
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maxlight = default.LIGHT_MAX -- Maximum light to grow
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}
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