Updated texture from Jordach, and fix the licensing confusion

I forgot frame range definitions need to be per-model, since each model could have its own animations. Specify current ones as being player.x's

Add death animation, and correct many mesh issues I didn't notice last time
This commit is contained in:
MirceaKitsune
2012-11-16 23:24:59 +02:00
committed by Perttu Ahola
parent abaf4c5121
commit b97400d71d
5 changed files with 768 additions and 285 deletions

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