forked from luanti-org/minetest_game
		
	TNT: Allow a custom explosion sound to be used
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		| @@ -384,7 +384,9 @@ end | ||||
| function tnt.boom(pos, def) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local owner = meta:get_string("owner") | ||||
| 	minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = 2*64}) | ||||
| 	local sound = def.sound or "tnt_explode" | ||||
| 	minetest.sound_play(sound, {pos = pos, gain = 1.5, | ||||
| 			max_hear_distance = math.min(def.radius * 20, 128)}) | ||||
| 	minetest.set_node(pos, {name = "tnt:boom"}) | ||||
| 	local drops, radius = tnt_explode(pos, def.radius, def.ignore_protection, | ||||
| 			def.ignore_on_blast, owner) | ||||
|   | ||||
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