forked from luanti-org/minetest_game
		
	Add a inventory to bookshelf, in which books are unstackable
This commit is contained in:
		| @@ -382,6 +382,56 @@ minetest.register_node("default:bookshelf", { | ||||
| 	is_ground_content = false, | ||||
| 	groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| 	on_construct = function(pos) | ||||
| 		local meta = minetest.env:get_meta(pos) | ||||
| 		meta:set_string("formspec","size[8,7;]list[context;books;0,0;8,2;]list[current_player;main;0,3;8,4;]") | ||||
| 		local inv = meta:get_inventory() | ||||
| 		inv:set_size("books", 8*2) | ||||
| 	end, | ||||
| 	can_dig = function(pos,player) | ||||
| 		local meta = minetest.env:get_meta(pos); | ||||
| 		local inv = meta:get_inventory() | ||||
| 		return inv:is_empty("books") | ||||
| 	end, | ||||
|  | ||||
| 	allow_metadata_inventory_put = function(pos, listname, index, stack, player) | ||||
| 		local meta = minetest.env:get_meta(pos) | ||||
| 		local inv = meta:get_inventory() | ||||
| 		if listname == "books" then | ||||
| 			if stack:get_name() == "default:book" then | ||||
| 				return 1 | ||||
| 			else | ||||
| 				return 0 | ||||
| 			end | ||||
| 		end | ||||
| 	end, | ||||
|  | ||||
| 	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) | ||||
| 		local meta = minetest.env:get_meta(pos) | ||||
| 		local inv = meta:get_inventory() | ||||
| 		local stack = inv:get_stack(from_list, from_index) | ||||
| 		local to_stack = inv:get_stack(to_list, to_index) | ||||
| 		if to_list == "books" then | ||||
| 			if stack:get_name() == "default:book" and to_stack:is_empty() then | ||||
| 				return 1 | ||||
| 			else | ||||
| 				return 0 | ||||
| 			end | ||||
| 		end | ||||
| 	end, | ||||
|  | ||||
| 	on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) | ||||
| 		minetest.log("action", player:get_player_name().. | ||||
| 			   " moves stuff in bookshelf at "..minetest.pos_to_string(pos)) | ||||
| 	end, | ||||
| 	on_metadata_inventory_put = function(pos, listname, index, stack, player) | ||||
| 		minetest.log("action", player:get_player_name().. | ||||
| 			   " moves stuff to bookshelf at "..minetest.pos_to_string(pos)) | ||||
| 	end, | ||||
| 	on_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 		minetest.log("action", player:get_player_name().. | ||||
| 			   " takes stuff from bookshelf at "..minetest.pos_to_string(pos)) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:glass", { | ||||
|   | ||||
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