Add support for MT 5 game translation (rebasing ) (#2466)

rebased #2368
This commit is contained in:
Yves Quemener
2019-09-11 02:09:51 +09:00
committed by sfan5
parent d99a176b69
commit bb9279ccb8
43 changed files with 632 additions and 433 deletions

View File

@ -1,3 +1,8 @@
-- xpanes/init.lua
-- Load support for MT game translation.
local S = minetest.get_translator("xpanes")
local function is_pane(pos)
return minetest.get_item_group(minetest.get_node(pos).name, "pane") > 0
@ -148,7 +153,7 @@ function xpanes.register_pane(name, def)
end
xpanes.register_pane("pane", {
description = "Glass Pane",
description = S("Glass Pane"),
textures = {"default_glass.png","xpanes_pane_half.png","xpanes_edge.png"},
inventory_image = "default_glass.png",
wield_image = "default_glass.png",
@ -161,7 +166,7 @@ xpanes.register_pane("pane", {
})
xpanes.register_pane("obsidian_pane", {
description = "Obsidian Glass Pane",
description = S("Obsidian Glass Pane"),
textures = {"default_obsidian_glass.png","xpanes_pane_half.png","xpanes_edge_obsidian.png"},
inventory_image = "default_obsidian_glass.png",
wield_image = "default_obsidian_glass.png",
@ -174,7 +179,7 @@ xpanes.register_pane("obsidian_pane", {
})
xpanes.register_pane("bar", {
description = "Steel Bars",
description = S("Steel Bars"),
textures = {"xpanes_bar.png","xpanes_bar.png","xpanes_bar_top.png"},
inventory_image = "xpanes_bar.png",
wield_image = "xpanes_bar.png",