forked from minetest/minetest_game
Default: Rename pine tree nodes, textures and mapgen aliases
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@ -68,5 +68,9 @@ minetest.register_alias("steel_ingot", "default:steel_ingot")
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minetest.register_alias("clay_brick", "default:clay_brick")
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minetest.register_alias("snow", "default:snow")
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-- Mese now comes in the form of blocks, ore, crystal and fragments
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-- 'mese_block' was used for a while for the block form of mese
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minetest.register_alias("default:mese_block", "default:mese")
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-- Aliases for corrected pine node names
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minetest.register_alias("default:pinetree", "default:pine_tree")
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minetest.register_alias("default:pinewood", "default:pine_wood")
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@ -15,9 +15,9 @@ minetest.register_craft({
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})
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minetest.register_craft({
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output = 'default:pinewood 4',
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output = 'default:pine_wood 4',
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recipe = {
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{'default:pinetree'},
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{'default:pine_tree'},
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}
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})
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@ -26,7 +26,7 @@ minetest.register_alias("mapgen_apple", "default:apple")
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minetest.register_alias("mapgen_jungletree", "default:jungletree")
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minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves")
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minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
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minetest.register_alias("mapgen_pinetree", "default:pinetree")
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minetest.register_alias("mapgen_pine_tree", "default:pine_tree")
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minetest.register_alias("mapgen_pine_needles", "default:pine_needles")
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-- Dungeons
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@ -1,5 +1,15 @@
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-- mods/default/nodes.lua
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--[[ Node name convention:
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Although many node names are in combined-word form, the required form for new
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node names is words separated by underscores. If both forms are used in written
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language (for example pinewood and pine wood) the underscore form should be used.
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--]]
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--[[ Index:
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Stone
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@ -58,8 +68,8 @@ default:junglewood
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default:jungleleaves
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default:junglesapling
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default:pinetree
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default:pinewood
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default:pine_tree
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default:pine_wood
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default:pine_needles
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default:pine_sapling
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@ -562,13 +572,10 @@ minetest.register_node("default:junglesapling", {
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minetest.register_node("default:pinetree", {
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minetest.register_node("default:pine_tree", {
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description = "Pine Tree",
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tiles = {
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"default_pinetree_top.png",
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"default_pinetree_top.png",
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"default_pinetree.png"
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},
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tiles = {"default_pine_tree_top.png", "default_pine_tree_top.png",
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"default_pine_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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@ -577,9 +584,9 @@ minetest.register_node("default:pinetree", {
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on_place = minetest.rotate_node
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})
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minetest.register_node("default:pinewood", {
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description = "Pinewood Planks",
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tiles = {"default_pinewood.png"},
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minetest.register_node("default:pine_wood", {
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description = "Pine Wood Planks",
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tiles = {"default_pine_wood.png"},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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@ -620,23 +627,15 @@ minetest.register_node("default:pine_sapling", {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {
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snappy = 2,
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dig_immediate = 3,
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flammable = 2,
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attached_node = 1,
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sapling = 1
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 2,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("default:acacia_tree", {
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description = "Acacia Tree",
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tiles = {
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"default_acacia_tree_top.png",
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"default_acacia_tree_top.png",
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"default_acacia_tree.png"
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},
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tiles = {"default_acacia_tree_top.png", "default_acacia_tree_top.png",
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"default_acacia_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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@ -687,13 +686,8 @@ minetest.register_node("default:acacia_sapling", {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {
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snappy = 2,
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dig_immediate = 3,
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flammable = 2,
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attached_node = 1,
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sapling = 1
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 2,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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})
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@ -237,7 +237,7 @@ function default.grow_pine_tree(pos)
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local c_air = minetest.get_content_id("air")
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local c_ignore = minetest.get_content_id("ignore")
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local c_pinetree = minetest.get_content_id("default:pinetree")
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local c_pine_tree = minetest.get_content_id("default:pine_tree")
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local c_pine_needles = minetest.get_content_id("default:pine_needles")
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local c_snow = minetest.get_content_id("default:snow")
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local c_snowblock = minetest.get_content_id("default:snowblock")
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@ -341,12 +341,13 @@ function default.grow_pine_tree(pos)
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end
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-- Trunk
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data[a:index(x, y, z)] = c_pinetree -- Force-place lowest trunk node to replace sapling
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data[a:index(x, y, z)] = c_pine_tree -- Force-place lowest trunk node to replace sapling
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for yy = y + 1, maxy do
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local vi = a:index(x, yy, z)
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local node_id = data[vi]
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if node_id == c_air or node_id == c_ignore or node_id == c_pine_needles then
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data[vi] = c_pinetree
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if node_id == c_air or node_id == c_ignore or
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node_id == c_pine_needles or node_id == c_snow then
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data[vi] = c_pine_tree
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end
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end
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@ -234,11 +234,11 @@ stairs.register_stair_and_slab("junglewood", "default:junglewood",
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"Junglewood Slab",
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default.node_sound_wood_defaults())
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stairs.register_stair_and_slab("pinewood", "default:pinewood",
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stairs.register_stair_and_slab("pine_wood", "default:pine_wood",
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{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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{"default_pinewood.png"},
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"Pinewood Stair",
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"Pinewood Slab",
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{"default_pine_wood.png"},
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"Pine Wood Stair",
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"Pine Wood Slab",
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default.node_sound_wood_defaults())
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stairs.register_stair_and_slab("acacia_wood", "default:acacia_wood",
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