forked from minetest/minetest_game
Boats, carts mods: Use 'initial_properties' table
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@ -1,10 +1,12 @@
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local cart_entity = {
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physical = false, -- otherwise going uphill breaks
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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visual = "mesh",
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mesh = "carts_cart.b3d",
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visual_size = {x=1, y=1},
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textures = {"carts_cart.png"},
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initial_properties = {
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physical = false, -- otherwise going uphill breaks
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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visual = "mesh",
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mesh = "carts_cart.b3d",
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visual_size = {x=1, y=1},
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textures = {"carts_cart.png"},
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},
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driver = nil,
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punched = false, -- used to re-send velocity and position
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