forked from minetest/minetest_game
Improve message about screwdriver control
The message to "hold shift" makes an unwarranted assumption about the user's keybindings. Messages from the server should refer to a key's game function, rather than its extragame identity.
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@ -20,7 +20,7 @@ local function screwdriver_setmode(user,itemstack)
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local item = itemstack:to_table()
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local item = itemstack:to_table()
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local mode = tonumber(itemstack:get_metadata())
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local mode = tonumber(itemstack:get_metadata())
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if not mode then
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if not mode then
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minetest.chat_send_player(player_name, "Hold shift and use to change screwdriwer modes.")
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minetest.chat_send_player(player_name, "Use while sneaking to change screwdriwer modes.")
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mode = 0
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mode = 0
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end
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end
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mode = mode + 1
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mode = mode + 1
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