forked from luanti-org/minetest_game
		
	Improve message about screwdriver control
The message to "hold shift" makes an unwarranted assumption about the user's keybindings. Messages from the server should refer to a key's game function, rather than its extragame identity.
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		| @@ -20,7 +20,7 @@ local function screwdriver_setmode(user,itemstack) | |||||||
| 	local item = itemstack:to_table() | 	local item = itemstack:to_table() | ||||||
| 	local mode = tonumber(itemstack:get_metadata()) | 	local mode = tonumber(itemstack:get_metadata()) | ||||||
| 	if not mode then | 	if not mode then | ||||||
| 		minetest.chat_send_player(player_name, "Hold shift and use to change screwdriwer modes.") | 		minetest.chat_send_player(player_name, "Use while sneaking to change screwdriwer modes.") | ||||||
| 		mode = 0 | 		mode = 0 | ||||||
| 	end | 	end | ||||||
| 	mode = mode + 1 | 	mode = mode + 1 | ||||||
|   | |||||||
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