forked from minetest/minetest_game
Wooden Sign: Add group oddly_breakable_by_hand
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@ -1671,7 +1671,7 @@ end
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register_sign("wood", "Wooden", {
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register_sign("wood", "Wooden", {
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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groups = {choppy = 2, attached_node = 1, flammable = 2}
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groups = {choppy = 2, attached_node = 1, flammable = 2, oddly_breakable_by_hand = 3}
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})
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})
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register_sign("steel", "Steel", {
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register_sign("steel", "Steel", {
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