forked from luanti-org/minetest_game
		
	Carts: Do not connect rails with gunpowder (#1812)
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		| @@ -58,7 +58,8 @@ end | ||||
|  | ||||
| function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction) | ||||
| 	local pos = self.object:getpos() | ||||
| 	if not self.railtype then | ||||
| 	local vel = self.object:getvelocity() | ||||
| 	if not self.railtype or vector.equals(vel, {x=0, y=0, z=0}) then | ||||
| 		local node = minetest.get_node(pos).name | ||||
| 		self.railtype = minetest.get_item_group(node, "connect_to_raillike") | ||||
| 	end | ||||
| @@ -105,7 +106,6 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, | ||||
| 		return | ||||
| 	end | ||||
| 	-- Player punches cart to alter velocity | ||||
| 	local vel = self.object:getvelocity() | ||||
| 	if puncher:get_player_name() == self.driver then | ||||
| 		if math.abs(vel.x + vel.z) > carts.punch_speed_max then | ||||
| 			return | ||||
|   | ||||
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