forked from luanti-org/minetest_game
		
	Chests: Fix open chest after player leave (#1884)
This should fix the chest staying open when a player disconnects while inside.
This commit is contained in:
		| @@ -1798,6 +1798,24 @@ end | ||||
|  | ||||
| local open_chests = {} | ||||
|  | ||||
| local function chest_lid_close(pn) | ||||
| 	local pos = open_chests[pn].pos | ||||
| 	local sound = open_chests[pn].sound | ||||
| 	local swap = open_chests[pn].swap | ||||
|  | ||||
| 	open_chests[pn] = nil | ||||
| 	for k, v in pairs(open_chests) do | ||||
| 		if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then | ||||
| 			return true | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	minetest.after(0.2, minetest.swap_node, pos, { name = "default:" .. swap, | ||||
| 			param2 = node.param2 }) | ||||
| 	minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10}) | ||||
| end | ||||
|  | ||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 	if formname ~= "default:chest" then | ||||
| 		return | ||||
| @@ -1811,23 +1829,17 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local pos = open_chests[pn].pos | ||||
| 	local sound = open_chests[pn].sound | ||||
| 	local swap = open_chests[pn].swap | ||||
| 	local node = minetest.get_node(pos) | ||||
|  | ||||
| 	open_chests[pn] = nil | ||||
| 	for k, v in pairs(open_chests) do | ||||
| 		if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then | ||||
| 			return true | ||||
| 		end | ||||
| 	end | ||||
| 	minetest.after(0.2, minetest.swap_node, pos, { name = "default:" .. swap, | ||||
| 			param2 = node.param2 }) | ||||
| 	minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10}) | ||||
| 	chest_lid_close(pn) | ||||
| 	return true | ||||
| end) | ||||
|  | ||||
| minetest.register_on_leaveplayer(function(player) | ||||
| 	local pn = player:get_player_name() | ||||
| 	if open_chests[pn] then | ||||
| 		chest_lid_close(pn) | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| function default.register_chest(name, d) | ||||
| 	local def = table.copy(d) | ||||
| 	def.drawtype = "mesh" | ||||
|   | ||||
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