forked from luanti-org/minetest_game
		
	Creative: release memory when player leaves
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		| @@ -124,6 +124,11 @@ function creative.update_creative_inventory(player_name, tab_content) | ||||
| 	inv.size = #creative_list | ||||
| end | ||||
|  | ||||
| minetest.register_on_leaveplayer(function(player) | ||||
| 	local name = player:get_player_name() | ||||
| 	player_inventory[name] = nil | ||||
| end) | ||||
|  | ||||
| -- Create the trash field | ||||
| local trash = minetest.create_detached_inventory("trash", { | ||||
| 	-- Allow the stack to be placed and remove it in on_put() | ||||
|   | ||||
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