forked from luanti-org/minetest_game
		
	Fix TNT drops being placed inside nodes
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		| @@ -29,8 +29,20 @@ minetest.after(0, function() | ||||
| end) | ||||
|  | ||||
| local function rand_pos(center, pos, radius) | ||||
| 	pos.x = center.x + math.random(-radius, radius) | ||||
| 	pos.z = center.z + math.random(-radius, radius) | ||||
| 	local def | ||||
| 	local reg_nodes = minetest.registered_nodes | ||||
| 	local i = 0 | ||||
| 	repeat | ||||
| 		-- Give up and use the center if this takes too long | ||||
| 		if i > 4 then | ||||
| 			pos.x, pos.z = center.x, center.z | ||||
| 			break | ||||
| 		end | ||||
| 		pos.x = center.x + math.random(-radius, radius) | ||||
| 		pos.z = center.z + math.random(-radius, radius) | ||||
| 		def = reg_nodes[minetest.get_node(pos).name] | ||||
| 		i = i + 1 | ||||
| 	until def and not def.walkable | ||||
| end | ||||
|  | ||||
| local function eject_drops(drops, pos, radius) | ||||
|   | ||||
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