forked from minetest/minetest_game
Stairs: unbind table groups (#2036)
Unbind table groups for base block, stairs, slabs.
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parent
01db55cee5
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@ -60,7 +60,8 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
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stair_images[i].backface_culling = true
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end
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end
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groups.stair = 1
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local new_groups = table.copy(groups)
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new_groups.stair = 1
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minetest.register_node(":stairs:stair_" .. subname, {
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description = description,
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drawtype = "mesh",
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@ -69,7 +70,7 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = groups,
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groups = new_groups,
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sounds = sounds,
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selection_box = {
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type = "fixed",
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@ -137,7 +138,8 @@ local slab_trans_dir = {[0] = 8, 0, 2, 1, 3, 4}
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-- Node will be called stairs:slab_<subname>
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function stairs.register_slab(subname, recipeitem, groups, images, description, sounds)
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groups.slab = 1
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local new_groups = table.copy(groups)
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new_groups.slab = 1
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minetest.register_node(":stairs:slab_" .. subname, {
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description = description,
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drawtype = "nodebox",
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@ -145,7 +147,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = groups,
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groups = new_groups,
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sounds = sounds,
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node_box = {
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type = "fixed",
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