forked from luanti-org/minetest_game
		
	Convert minetest.sound_play uses to ephemeral
This commit is contained in:
		| @@ -414,7 +414,7 @@ minetest.register_craftitem("carts:cart", { | ||||
| 		end | ||||
|  | ||||
| 		minetest.sound_play({name = "default_place_node_metal", gain = 0.5}, | ||||
| 			{pos = pointed_thing.above}) | ||||
| 			{pos = pointed_thing.above}, true) | ||||
|  | ||||
| 		if not (creative and creative.is_enabled_for | ||||
| 				and creative.is_enabled_for(placer:get_player_name())) then | ||||
|   | ||||
| @@ -46,7 +46,8 @@ function default.chest.chest_lid_close(pn) | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	minetest.after(0.2, minetest.swap_node, pos, { name = "default:" .. swap, | ||||
| 			param2 = node.param2 }) | ||||
| 	minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10}) | ||||
| 	minetest.sound_play(sound, {gain = 0.3, pos = pos, | ||||
| 		max_hear_distance = 10}, true) | ||||
| end | ||||
|  | ||||
| default.chest.open_chests = {} | ||||
| @@ -128,7 +129,7 @@ function default.chest.register_chest(name, d) | ||||
| 			end | ||||
|  | ||||
| 			minetest.sound_play(def.sound_open, {gain = 0.3, | ||||
| 					pos = pos, max_hear_distance = 10}) | ||||
| 					pos = pos, max_hear_distance = 10}, true) | ||||
| 			if not default.chest.chest_lid_obstructed(pos) then | ||||
| 				minetest.swap_node(pos, | ||||
| 						{ name = "default:" .. name .. "_open", | ||||
| @@ -199,7 +200,7 @@ function default.chest.register_chest(name, d) | ||||
| 		end | ||||
| 		def.on_rightclick = function(pos, node, clicker) | ||||
| 			minetest.sound_play(def.sound_open, {gain = 0.3, pos = pos, | ||||
| 					max_hear_distance = 10}) | ||||
| 					max_hear_distance = 10}, true) | ||||
| 			if not default.chest.chest_lid_obstructed(pos) then | ||||
| 				minetest.swap_node(pos, { | ||||
| 						name = "default:" .. name .. "_open", | ||||
|   | ||||
| @@ -141,7 +141,7 @@ default.cool_lava = function(pos, node) | ||||
| 		minetest.set_node(pos, {name = "default:stone"}) | ||||
| 	end | ||||
| 	minetest.sound_play("default_cool_lava", | ||||
| 		{pos = pos, max_hear_distance = 16, gain = 0.25}) | ||||
| 		{pos = pos, max_hear_distance = 16, gain = 0.25}, true) | ||||
| end | ||||
|  | ||||
| if minetest.settings:get_bool("enable_lavacooling") ~= false then | ||||
|   | ||||
| @@ -20,7 +20,7 @@ local item = { | ||||
| 		minetest.sound_play("default_item_smoke", { | ||||
| 			pos = p, | ||||
| 			max_hear_distance = 8, | ||||
| 		}) | ||||
| 		}, true) | ||||
| 		minetest.add_particlespawner({ | ||||
| 			amount = 3, | ||||
| 			time = 0.1, | ||||
|   | ||||
| @@ -11,7 +11,8 @@ local function on_flood(pos, oldnode, newnode) | ||||
| 			nodedef.groups.igniter and nodedef.groups.igniter > 0) then | ||||
| 		minetest.sound_play( | ||||
| 			"default_cool_lava", | ||||
| 			{pos = pos, max_hear_distance = 16, gain = 0.1} | ||||
| 			{pos = pos, max_hear_distance = 16, gain = 0.1}, | ||||
| 			true | ||||
| 		) | ||||
| 	end | ||||
| 	-- Remove the torch node | ||||
|   | ||||
| @@ -176,10 +176,10 @@ function doors.door_toggle(pos, node, clicker) | ||||
|  | ||||
| 	if state % 2 == 0 then | ||||
| 		minetest.sound_play(def.door.sounds[1], | ||||
| 			{pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 			{pos = pos, gain = 0.3, max_hear_distance = 10}, true) | ||||
| 	else | ||||
| 		minetest.sound_play(def.door.sounds[2], | ||||
| 			{pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 			{pos = pos, gain = 0.3, max_hear_distance = 10}, true) | ||||
| 	end | ||||
|  | ||||
| 	minetest.swap_node(pos, { | ||||
| @@ -340,7 +340,7 @@ function doors.register(name, def) | ||||
| 				itemstack:take_item() | ||||
| 			end | ||||
|  | ||||
| 			minetest.sound_play(def.sounds.place, {pos = pos}) | ||||
| 			minetest.sound_play(def.sounds.place, {pos = pos}, true) | ||||
|  | ||||
| 			on_place_node(pos, minetest.get_node(pos), | ||||
| 				placer, node, itemstack, pointed_thing) | ||||
| @@ -550,12 +550,12 @@ function doors.trapdoor_toggle(pos, node, clicker) | ||||
|  | ||||
| 	if string.sub(node.name, -5) == "_open" then | ||||
| 		minetest.sound_play(def.sound_close, | ||||
| 			{pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 			{pos = pos, gain = 0.3, max_hear_distance = 10}, true) | ||||
| 		minetest.swap_node(pos, {name = string.sub(node.name, 1, | ||||
| 			string.len(node.name) - 5), param1 = node.param1, param2 = node.param2}) | ||||
| 	else | ||||
| 		minetest.sound_play(def.sound_open, | ||||
| 			{pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 			{pos = pos, gain = 0.3, max_hear_distance = 10}, true) | ||||
| 		minetest.swap_node(pos, {name = node.name .. "_open", | ||||
| 			param1 = node.param1, param2 = node.param2}) | ||||
| 	end | ||||
| @@ -744,7 +744,7 @@ function doors.register_fencegate(name, def) | ||||
| 			local node_def = minetest.registered_nodes[node.name] | ||||
| 			minetest.swap_node(pos, {name = node_def.gate, param2 = node.param2}) | ||||
| 			minetest.sound_play(node_def.sound, {pos = pos, gain = 0.3, | ||||
| 				max_hear_distance = 8}) | ||||
| 				max_hear_distance = 8}, true) | ||||
| 			return itemstack | ||||
| 		end, | ||||
| 		selection_box = { | ||||
|   | ||||
| @@ -59,7 +59,7 @@ farming.hoe_on_use = function(itemstack, user, pointed_thing, uses) | ||||
| 	minetest.sound_play("default_dig_crumbly", { | ||||
| 		pos = pt.under, | ||||
| 		gain = 0.5, | ||||
| 	}) | ||||
| 	}, true) | ||||
|  | ||||
| 	if not (creative and creative.is_enabled_for | ||||
| 			and creative.is_enabled_for(user:get_player_name())) then | ||||
| @@ -68,7 +68,8 @@ farming.hoe_on_use = function(itemstack, user, pointed_thing, uses) | ||||
| 		itemstack:add_wear(65535/(uses-1)) | ||||
| 		-- tool break sound | ||||
| 		if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then | ||||
| 			minetest.sound_play(wdef.sound.breaks, {pos = pt.above, gain = 0.5}) | ||||
| 			minetest.sound_play(wdef.sound.breaks, {pos = pt.above, | ||||
| 				gain = 0.5}, true) | ||||
| 		end | ||||
| 	end | ||||
| 	return itemstack | ||||
|   | ||||
| @@ -34,7 +34,7 @@ local function flood_flame(pos, oldnode, newnode) | ||||
| 	if not (nodedef and nodedef.groups and | ||||
| 			nodedef.groups.igniter and nodedef.groups.igniter > 0) then | ||||
| 		minetest.sound_play("fire_extinguish_flame", | ||||
| 			{pos = pos, max_hear_distance = 16, gain = 0.15}) | ||||
| 			{pos = pos, max_hear_distance = 16, gain = 0.15}, true) | ||||
| 	end | ||||
| 	-- Remove the flame | ||||
| 	return false | ||||
| @@ -127,7 +127,8 @@ minetest.register_tool("fire:flint_and_steel", { | ||||
| 		local sound_pos = pointed_thing.above or user:get_pos() | ||||
| 		minetest.sound_play( | ||||
| 			"fire_flint_and_steel", | ||||
| 			{pos = sound_pos, gain = 0.5, max_hear_distance = 8} | ||||
| 			{pos = sound_pos, gain = 0.5, max_hear_distance = 8}, | ||||
| 			true | ||||
| 		) | ||||
| 		local player_name = user:get_player_name() | ||||
| 		if pointed_thing.type == "node" then | ||||
| @@ -154,7 +155,8 @@ minetest.register_tool("fire:flint_and_steel", { | ||||
| 			itemstack:add_wear(1000) | ||||
| 			-- Tool break sound | ||||
| 			if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then | ||||
| 				minetest.sound_play(wdef.sound.breaks, {pos = sound_pos, gain = 0.5}) | ||||
| 				minetest.sound_play(wdef.sound.breaks, {pos = sound_pos, | ||||
| 					gain = 0.5}, true) | ||||
| 			end | ||||
| 			return itemstack | ||||
| 		end | ||||
|   | ||||
| @@ -274,7 +274,7 @@ function tnt.burn(pos, nodename) | ||||
| 		def.on_ignite(pos) | ||||
| 	elseif minetest.get_item_group(name, "tnt") > 0 then | ||||
| 		minetest.swap_node(pos, {name = name .. "_burning"}) | ||||
| 		minetest.sound_play("tnt_ignite", {pos = pos}) | ||||
| 		minetest.sound_play("tnt_ignite", {pos = pos}, true) | ||||
| 		minetest.get_node_timer(pos):start(1) | ||||
| 	end | ||||
| end | ||||
| @@ -403,7 +403,7 @@ function tnt.boom(pos, def) | ||||
| 	end | ||||
| 	local sound = def.sound or "tnt_explode" | ||||
| 	minetest.sound_play(sound, {pos = pos, gain = 2.5, | ||||
| 			max_hear_distance = math.min(def.radius * 20, 128)}) | ||||
| 			max_hear_distance = math.min(def.radius * 20, 128)}, true) | ||||
| 	local drops, radius = tnt_explode(pos, def.radius, def.ignore_protection, | ||||
| 			def.ignore_on_blast, owner, def.explode_center) | ||||
| 	-- append entity drops | ||||
| @@ -541,7 +541,8 @@ minetest.register_node("tnt:gunpowder_burning", { | ||||
| 	-- unaffected by explosions | ||||
| 	on_blast = function() end, | ||||
| 	on_construct = function(pos) | ||||
| 		minetest.sound_play("tnt_gunpowder_burning", {pos = pos, gain = 2}) | ||||
| 		minetest.sound_play("tnt_gunpowder_burning", {pos = pos, | ||||
| 			gain = 2}, true) | ||||
| 		minetest.get_node_timer(pos):start(1) | ||||
| 	end, | ||||
| }) | ||||
| @@ -672,7 +673,7 @@ function tnt.register_tnt(def) | ||||
| 		-- unaffected by explosions | ||||
| 		on_blast = function() end, | ||||
| 		on_construct = function(pos) | ||||
| 			minetest.sound_play("tnt_ignite", {pos = pos}) | ||||
| 			minetest.sound_play("tnt_ignite", {pos = pos}, true) | ||||
| 			minetest.get_node_timer(pos):start(4) | ||||
| 			minetest.check_for_falling(pos) | ||||
| 		end, | ||||
|   | ||||
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