forked from luanti-org/minetest_game
		
	Add open/close sound gains to the Doors API, balance sound levels (#2768)
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		| @@ -227,6 +227,8 @@ if minetest.get_modpath("doors") then | ||||
| 		sounds = default.node_sound_metal_defaults(), | ||||
| 		sound_open = "xpanes_steel_bar_door_open", | ||||
| 		sound_close = "xpanes_steel_bar_door_close", | ||||
| 		gain_open = 0.15, | ||||
| 		gain_close = 0.13, | ||||
| 		recipe = { | ||||
| 			{"xpanes:bar_flat", "xpanes:bar_flat"}, | ||||
| 			{"xpanes:bar_flat", "xpanes:bar_flat"}, | ||||
| @@ -245,6 +247,8 @@ if minetest.get_modpath("doors") then | ||||
| 		sounds = default.node_sound_metal_defaults(), | ||||
| 		sound_open = "xpanes_steel_bar_door_open", | ||||
| 		sound_close = "xpanes_steel_bar_door_close", | ||||
| 		gain_open = 0.15, | ||||
| 		gain_close = 0.13, | ||||
| 	}) | ||||
|  | ||||
| 	minetest.register_craft({ | ||||
|   | ||||
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