forked from luanti-org/minetest_game
		
	Add support for hats, so that MineCraft skins using this feature are compatible
This commit is contained in:
		
										
											Binary file not shown.
										
									
								
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 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000;
 | 
			
		||||
          -1.000000, 0.000000,-0.000000, 0.000000,
 | 
			
		||||
          -0.000000,-0.000000, 1.000000, 0.000000,
 | 
			
		||||
           0.000000, 1.000000, 0.000000, 0.000000,
 | 
			
		||||
          -0.000000,-13.500000,-0.000002, 1.000000;;
 | 
			
		||||
        }  //End of Armature_Head Skin Weights
 | 
			
		||||
        SkinWeights {
 | 
			
		||||
          "Armature_Arm_Right";
 | 
			
		||||
          24;
 | 
			
		||||
@@ -931,6 +957,118 @@ Frame Root {
 | 
			
		||||
           0.143886,-0.989587, 0.003951, 0.000000,
 | 
			
		||||
          -3.920884,13.071540,-0.107668, 1.000000;;
 | 
			
		||||
        }  //End of Armature_Arm_Right Skin Weights
 | 
			
		||||
        SkinWeights {
 | 
			
		||||
          "Armature_Arm_Left";
 | 
			
		||||
          24;
 | 
			
		||||
          24,
 | 
			
		||||
          25,
 | 
			
		||||
          26,
 | 
			
		||||
          27,
 | 
			
		||||
          28,
 | 
			
		||||
          29,
 | 
			
		||||
          30,
 | 
			
		||||
          31,
 | 
			
		||||
          104,
 | 
			
		||||
          105,
 | 
			
		||||
          106,
 | 
			
		||||
          107,
 | 
			
		||||
          108,
 | 
			
		||||
          109,
 | 
			
		||||
          110,
 | 
			
		||||
          111,
 | 
			
		||||
          116,
 | 
			
		||||
          117,
 | 
			
		||||
          118,
 | 
			
		||||
          119,
 | 
			
		||||
          132,
 | 
			
		||||
          133,
 | 
			
		||||
          134,
 | 
			
		||||
          135;
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000;
 | 
			
		||||
           0.989214,-0.143940,-0.027164, 0.000000,
 | 
			
		||||
           0.027450,-0.000000, 0.999623, 0.000000,
 | 
			
		||||
          -0.143886,-0.989587, 0.003951, 0.000000,
 | 
			
		||||
           3.920884,13.071540,-0.107668, 1.000000;;
 | 
			
		||||
        }  //End of Armature_Arm_Left Skin Weights
 | 
			
		||||
        SkinWeights {
 | 
			
		||||
          "Armature_Leg_Right";
 | 
			
		||||
          24;
 | 
			
		||||
          20,
 | 
			
		||||
          21,
 | 
			
		||||
          22,
 | 
			
		||||
          23,
 | 
			
		||||
          64,
 | 
			
		||||
          65,
 | 
			
		||||
          66,
 | 
			
		||||
          67,
 | 
			
		||||
          80,
 | 
			
		||||
          81,
 | 
			
		||||
          82,
 | 
			
		||||
          83,
 | 
			
		||||
          88,
 | 
			
		||||
          89,
 | 
			
		||||
          90,
 | 
			
		||||
          91,
 | 
			
		||||
          124,
 | 
			
		||||
          125,
 | 
			
		||||
          126,
 | 
			
		||||
          127,
 | 
			
		||||
          140,
 | 
			
		||||
          141,
 | 
			
		||||
          142,
 | 
			
		||||
          143;
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000,
 | 
			
		||||
          1.000000;
 | 
			
		||||
           1.000000,-0.000000,-0.000000, 0.000000,
 | 
			
		||||
           0.000000, 0.000000, 1.000000, 0.000000,
 | 
			
		||||
          -0.000000,-1.000000, 0.000000, 0.000000,
 | 
			
		||||
          -1.000000, 6.750001,-0.000001, 1.000000;;
 | 
			
		||||
        }  //End of Armature_Leg_Right Skin Weights
 | 
			
		||||
        SkinWeights {
 | 
			
		||||
          "Armature_Leg_Left";
 | 
			
		||||
          24;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user