Fix and improve translation strings (#2471)

This commit is contained in:
sfan5
2019-09-12 19:03:10 +02:00
committed by GitHub
parent ea992bdace
commit e4adb01fbf
15 changed files with 387 additions and 166 deletions

View File

@ -1,13 +1,13 @@
-- butrerflies/init.lua
-- butterflies/init.lua
-- Load support for MT game translation.
local S = minetest.get_translator("butterflies")
-- register butterflies
local butter_list = {
{"white", S("White")},
{"red", S("Red")},
{"violet", S("Violet")}
{"white", S("White Butterfly")},
{"red", S("Red Butterfly")},
{"violet", S("Violet Butterfly")}
}
for i in ipairs (butter_list) do
@ -15,7 +15,7 @@ for i in ipairs (butter_list) do
local desc = butter_list[i][2]
minetest.register_node("butterflies:butterfly_"..name, {
description = S("@1 Butterfly", desc),
description = desc,
drawtype = "plantlike",
tiles = {{
name = "butterflies_butterfly_"..name.."_animated.png",
@ -61,10 +61,9 @@ for i in ipairs (butter_list) do
})
minetest.register_node("butterflies:hidden_butterfly_"..name, {
description = S("Hidden @1 Butterfly", desc),
drawtype = "airlike",
inventory_image = "insects_butterfly_"..name..".png",
wield_image = "insects_butterfly_"..name..".png",
inventory_image = "butterflies_butterfly_"..name..".png",
wield_image = "butterflies_butterfly_"..name..".png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,