forked from minetest/minetest_game
Make dry grass spread on default:dirt again (#2687)
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d03d7e9bdc
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@ -501,7 +501,7 @@ end
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--
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-- Convert dirt to something that fits the environment
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-- Convert default:dirt to something that fits the environment
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--
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minetest.register_abm({
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@ -510,6 +510,7 @@ minetest.register_abm({
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neighbors = {
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"air",
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"group:grass",
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"group:dry_grass",
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"default:snow",
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},
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interval = 6,
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@ -538,6 +539,8 @@ minetest.register_abm({
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minetest.set_node(pos, {name = "default:dirt_with_snow"})
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elseif minetest.get_item_group(name, "grass") ~= 0 then
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minetest.set_node(pos, {name = "default:dirt_with_grass"})
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elseif minetest.get_item_group(name, "dry_grass") ~= 0 then
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minetest.set_node(pos, {name = "default:dirt_with_dry_grass"})
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end
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end
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})
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@ -463,7 +463,7 @@ minetest.register_node("default:dirt_with_dry_grass", {
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"default_dirt.png",
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{name = "default_dirt.png^default_dry_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.4},
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