forked from luanti-org/minetest_game
		
	Boats: Check inventory in boat.on_punch
If puncher inventory is full, then drop boat
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		| @@ -105,7 +105,12 @@ function boat.on_punch(self, puncher, time_from_last_punch, | ||||
| 			self.object:remove() | ||||
| 		end) | ||||
| 		if not minetest.setting_getbool("creative_mode") then | ||||
| 			puncher:get_inventory():add_item("main", "boats:boat") | ||||
| 			local inv = puncher:get_inventory() | ||||
| 			if inv:room_for_item("main", "boats:boat") then | ||||
| 				inv:add_item("main", "boats:boat") | ||||
| 			else | ||||
| 				minetest.add_item(self.object:getpos(), "boats:boat") | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|   | ||||
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