forked from luanti-org/minetest_game
		
	Convert stairs in meshnode
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			| @@ -7,14 +7,22 @@ stairs = {} | ||||
| function stairs.register_stair(subname, recipeitem, groups, images, description, sounds) | ||||
| 	minetest.register_node(":stairs:stair_" .. subname, { | ||||
| 		description = description, | ||||
| 		drawtype = "nodebox", | ||||
| 		drawtype = "mesh", | ||||
| 		mesh = "stairs.obj", | ||||
| 		tiles = images, | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		is_ground_content = false, | ||||
| 		groups = groups, | ||||
| 		sounds = sounds, | ||||
| 		node_box = { | ||||
| 		selection_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = { | ||||
| 				{-0.5, -0.5, -0.5, 0.5, 0, 0.5}, | ||||
| 				{-0.5, 0, 0, 0.5, 0.5, 0.5}, | ||||
| 			}, | ||||
| 		}, | ||||
| 		collision_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = { | ||||
| 				{-0.5, -0.5, -0.5, 0.5, 0, 0.5}, | ||||
|   | ||||
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