forked from luanti-org/minetest_game
		
	Waterlily: Avoid z-fighting of base texture with water surface
Avoid z-fighting visible from below. Raise the nodebox base 1/64th of a node.
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		| @@ -264,7 +264,7 @@ minetest.register_node("flowers:waterlily", { | ||||
| 	node_placement_prediction = "", | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-0.5, -0.5, -0.5, 0.5, -15 / 32, 0.5} | ||||
| 		fixed = {-0.5, -31 / 64, -0.5, 0.5, -15 / 32, 0.5} | ||||
| 	}, | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
|   | ||||
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