Commit Graph

1508 Commits

Author SHA1 Message Date
Romain
06daee4c6d
Correct some Esperanto translations (#2910) 2022-07-25 13:26:49 +02:00
Wuzzy
697b028e43 Update Lojban translation 2022-07-22 21:28:31 +02:00
Wuzzy
e229236bc2 Update German translation 2022-07-22 16:19:31 +02:00
Wuzzy
350c52319e Update translation templates 2022-07-22 16:19:31 +02:00
Wuzzy
b64868ef92 Move Japanese key translations to keys mod 2022-07-22 16:19:31 +02:00
fluxionary
79d38078a5
Remove paramtype2="glasslikeliquidlevel" from glass nodes (#2963) 2022-07-02 11:58:01 +02:00
sfan5
986b65775f Update engine feature checks 2022-06-13 20:02:08 +02:00
Wuzzy
d7dd15782c
Use add_wear_by_uses to fix incorrect uses counts (#2959) 2022-06-04 18:43:21 +02:00
Lars Müller
b4392aeb1f
Fix book duplication: Remember wield index (#2957) 2022-06-01 20:54:16 +02:00
Wuzzy
54dc58ef1f
Fix furnace fire sound stopping too late (#2955)
Cleans fire sound IDs after a few seconds
2022-05-29 21:16:23 +02:00
mrkubax10
b57700a75b
Add polish translation (#2926) 2022-05-29 16:20:42 +02:00
Wuzzy
b0cf061360 Fix TNT blowing up ignore nodes 2022-05-24 17:57:37 +02:00
SmallJoker
38307da22a
Carts: Improve movement behaviour (#2951)
Backported various changes from boost_cart
Improved direction handling and code cleanup
Smoothed-out 'end of rail' animation
2022-05-09 20:44:06 +02:00
nixnoxus
0c2ee1e41d
Deduplicate player action logging, silence fake player actions (#2941) 2022-05-06 20:04:55 +02:00
Lars Mueller
edd033b708 TNT node drop particles: Only pick string tiles as fallback 2022-04-24 13:29:29 +02:00
lhofhansl
9528c0f8b9
Adjust shadow intensity based on cloud density (#2938) 2022-04-02 09:35:36 +02:00
Lars Mueller
638099c999 Fix incorrectly negated comparisons 2022-03-26 19:58:07 +01:00
LoneWolfHT
ce82241ab2 Undo globalization 2022-03-23 11:36:46 +01:00
LoneWolfHT
0110e01826 Fix bug and globalize players table 2022-03-23 11:36:46 +01:00
LoneWolfHT
268a8844b6 Use a local for the globalstep function 2022-03-23 11:36:46 +01:00
LoneWolfHT
f665382017 Allow mods to override animation globalstep 2022-03-23 11:36:46 +01:00
Lars Mueller
a6f3b89596 player_api: Fix crash for players without model 2022-03-13 00:02:40 +01:00
baytuch
240f9a6a85
Fix translation of "cotton" for UK and RU locales 2022-02-15 20:29:34 +01:00
bell07
584a6a2102
player_api - fix compatibility code
get_animation does not return the data if called from outside without this change
2022-02-03 09:10:53 +01:00
baytuch
e02e55fafd
Minor translation refinement for UK and RU langs (Drinking Glass) (#2925) 2022-02-01 11:09:21 +01:00
baytuch
cc3e7be429
Update Ukranian (uk) translation 2022-01-30 15:20:14 +01:00
An0n3m0us
172b62f802
Add trapdoor/door model specification (#2371) 2022-01-30 13:54:37 +01:00
baytuch
a5547a3a76
Add ukrainian (uk) translation (#2921)
Co-authored-by: sfan5 <sfan5@live.de>
2022-01-30 00:35:28 +01:00
ROllerozxa
c8a1454e2b
Fix and update Swedish translation (#2920) 2022-01-29 18:35:45 +01:00
Olivier Dragon
bcd1ee048e
Update french translations (#2922)
* Update french translations for beds, farming and fire

* Update french translations for mtg_craftguide

* Update french translations for default

* Correct typos

* Restore new line at end of file

* Shorten translation for better display

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-29 16:27:19 +01:00
Louis Royer
fff3b98ab0 Make keys stackable if they contain the same secret (Fix #2714) 2022-01-23 18:12:09 +01:00
Louis Royer
40861c9e4f Move keys to a separate mod (Fix #1490) 2022-01-23 18:12:09 +01:00
paramat
0c1252bcf5 Balance sounds, remove silent water footstep 2022-01-23 18:07:59 +01:00
sfan5
acc918436a Override local_animation settings for certain animations
This makes the lay/sit animation work on the local client (in third-person).
2022-01-20 22:48:59 +01:00
Lars Müller
6623dec567
Redo player_api (#2745) 2022-01-17 21:49:28 +01:00
Emojigit
75f9575557
Allow to set use_texture_alpha when registering a door
Co-Authored-By: Gregor Parzefall <gregor.parzefall@posteo.de>
2022-01-14 19:41:26 +01:00
sfan5
78de12d6b4 Fix torch models so they render correctly in model[]
reported by @OgelGames
2022-01-09 22:57:57 +01:00
Yaman Qalieh
d775a9bdae
Pull some parent node vars for stairs and slabs (#2911)
Fixes the sunlight propagation of glass stairs and slabs.

Co-authored-by: tenplus1 <tenplus1@users.noreply.github.com>
2021-12-12 16:38:54 +01:00
Daretmavi
60389a1539
Slovak translation update (#2905) 2021-12-12 16:38:02 +01:00
An0n3m0us
3aaabce7a4
Convert door model to B3D (#2906)
Using a B3D model I worked out that it would be possible to have only two models (instead of the current four) for the doors and still keep all the mirroring correct when the door is open/closed.
2021-12-12 16:37:50 +01:00
Wuzzy
ad183c48ee Update German translation 2021-12-10 12:24:48 +01:00
Wuzzy
2361987421 Update locale files 2021-12-10 12:24:48 +01:00
LoneWolfHT
5875820542
Use itemstack name when placing doors (#2888) 2021-10-31 19:17:31 +01:00
nogajun
31f7d57889
Add and fix Japanese translation (#2904) 2021-10-31 19:17:21 +01:00
sfence
02ec133392
Prevent blocking of fuel inventory by fuel replacement (#2895) 2021-10-23 14:37:51 +02:00
Montandalar
1309953da6 Fix the creative trash slot for player 'trash'
By using the inventory named just 'trash' instead of 'creative_trash'
which overlaps when you name your player 'trash'.
2021-10-23 14:37:30 +02:00
Lars Müller
5273fcb3ad
Readd character.b3d normals (#2902) 2021-10-16 16:41:10 +02:00
ptah-alexs
f2bc5e2c67
Improve Russian translation (#2532) 2021-10-16 16:40:56 +02:00
sfan5
4b8b33587c Fix misuse of nodedef custom fields in fence gates
Custom fields must start with an underscore, this is very relevant for `sound` which is already defined by the engine.
2021-09-24 21:03:49 +02:00
雷哲翰
953fcfe09e
Improve zh_CN translation (#2885) 2021-09-04 23:37:39 +02:00