Romain
06daee4c6d
Correct some Esperanto translations ( #2910 )
2022-07-25 13:26:49 +02:00
Wuzzy
697b028e43
Update Lojban translation
2022-07-22 21:28:31 +02:00
Wuzzy
e229236bc2
Update German translation
2022-07-22 16:19:31 +02:00
Wuzzy
350c52319e
Update translation templates
2022-07-22 16:19:31 +02:00
Wuzzy
b64868ef92
Move Japanese key translations to keys mod
2022-07-22 16:19:31 +02:00
fluxionary
79d38078a5
Remove paramtype2="glasslikeliquidlevel" from glass nodes ( #2963 )
2022-07-02 11:58:01 +02:00
sfan5
986b65775f
Update engine feature checks
2022-06-13 20:02:08 +02:00
Wuzzy
d7dd15782c
Use add_wear_by_uses to fix incorrect uses counts ( #2959 )
2022-06-04 18:43:21 +02:00
Lars Müller
b4392aeb1f
Fix book duplication: Remember wield index ( #2957 )
2022-06-01 20:54:16 +02:00
Wuzzy
54dc58ef1f
Fix furnace fire sound stopping too late ( #2955 )
...
Cleans fire sound IDs after a few seconds
2022-05-29 21:16:23 +02:00
mrkubax10
b57700a75b
Add polish translation ( #2926 )
2022-05-29 16:20:42 +02:00
Wuzzy
b0cf061360
Fix TNT blowing up ignore nodes
2022-05-24 17:57:37 +02:00
SmallJoker
38307da22a
Carts: Improve movement behaviour ( #2951 )
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Backported various changes from boost_cart
Improved direction handling and code cleanup
Smoothed-out 'end of rail' animation
2022-05-09 20:44:06 +02:00
nixnoxus
0c2ee1e41d
Deduplicate player action logging, silence fake player actions ( #2941 )
2022-05-06 20:04:55 +02:00
Lars Mueller
edd033b708
TNT node drop particles: Only pick string tiles as fallback
2022-04-24 13:29:29 +02:00
lhofhansl
9528c0f8b9
Adjust shadow intensity based on cloud density ( #2938 )
2022-04-02 09:35:36 +02:00
Lars Mueller
638099c999
Fix incorrectly negated comparisons
2022-03-26 19:58:07 +01:00
LoneWolfHT
ce82241ab2
Undo globalization
2022-03-23 11:36:46 +01:00
LoneWolfHT
0110e01826
Fix bug and globalize players
table
2022-03-23 11:36:46 +01:00
LoneWolfHT
268a8844b6
Use a local for the globalstep function
2022-03-23 11:36:46 +01:00
LoneWolfHT
f665382017
Allow mods to override animation globalstep
2022-03-23 11:36:46 +01:00
Lars Mueller
a6f3b89596
player_api: Fix crash for players without model
2022-03-13 00:02:40 +01:00
baytuch
240f9a6a85
Fix translation of "cotton" for UK and RU locales
2022-02-15 20:29:34 +01:00
bell07
584a6a2102
player_api - fix compatibility code
...
get_animation does not return the data if called from outside without this change
2022-02-03 09:10:53 +01:00
baytuch
e02e55fafd
Minor translation refinement for UK and RU langs (Drinking Glass) ( #2925 )
2022-02-01 11:09:21 +01:00
baytuch
cc3e7be429
Update Ukranian (uk) translation
2022-01-30 15:20:14 +01:00
An0n3m0us
172b62f802
Add trapdoor/door model specification ( #2371 )
2022-01-30 13:54:37 +01:00
baytuch
a5547a3a76
Add ukrainian (uk) translation ( #2921 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2022-01-30 00:35:28 +01:00
ROllerozxa
c8a1454e2b
Fix and update Swedish translation ( #2920 )
2022-01-29 18:35:45 +01:00
Olivier Dragon
bcd1ee048e
Update french translations ( #2922 )
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* Update french translations for beds, farming and fire
* Update french translations for mtg_craftguide
* Update french translations for default
* Correct typos
* Restore new line at end of file
* Shorten translation for better display
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-29 16:27:19 +01:00
Louis Royer
fff3b98ab0
Make keys stackable if they contain the same secret ( Fix #2714 )
2022-01-23 18:12:09 +01:00
Louis Royer
40861c9e4f
Move keys to a separate mod ( Fix #1490 )
2022-01-23 18:12:09 +01:00
paramat
0c1252bcf5
Balance sounds, remove silent water footstep
2022-01-23 18:07:59 +01:00
sfan5
acc918436a
Override local_animation settings for certain animations
...
This makes the lay/sit animation work on the local client (in third-person).
2022-01-20 22:48:59 +01:00
Lars Müller
6623dec567
Redo player_api ( #2745 )
2022-01-17 21:49:28 +01:00
Emojigit
75f9575557
Allow to set use_texture_alpha when registering a door
...
Co-Authored-By: Gregor Parzefall <gregor.parzefall@posteo.de>
2022-01-14 19:41:26 +01:00
sfan5
78de12d6b4
Fix torch models so they render correctly in model[]
...
reported by @OgelGames
2022-01-09 22:57:57 +01:00
Yaman Qalieh
d775a9bdae
Pull some parent node vars for stairs and slabs ( #2911 )
...
Fixes the sunlight propagation of glass stairs and slabs.
Co-authored-by: tenplus1 <tenplus1@users.noreply.github.com>
2021-12-12 16:38:54 +01:00
Daretmavi
60389a1539
Slovak translation update ( #2905 )
2021-12-12 16:38:02 +01:00
An0n3m0us
3aaabce7a4
Convert door model to B3D ( #2906 )
...
Using a B3D model I worked out that it would be possible to have only two models (instead of the current four) for the doors and still keep all the mirroring correct when the door is open/closed.
2021-12-12 16:37:50 +01:00
Wuzzy
ad183c48ee
Update German translation
2021-12-10 12:24:48 +01:00
Wuzzy
2361987421
Update locale files
2021-12-10 12:24:48 +01:00
LoneWolfHT
5875820542
Use itemstack name when placing doors ( #2888 )
2021-10-31 19:17:31 +01:00
nogajun
31f7d57889
Add and fix Japanese translation ( #2904 )
2021-10-31 19:17:21 +01:00
sfence
02ec133392
Prevent blocking of fuel inventory by fuel replacement ( #2895 )
2021-10-23 14:37:51 +02:00
Montandalar
1309953da6
Fix the creative trash slot for player 'trash'
...
By using the inventory named just 'trash' instead of 'creative_trash'
which overlaps when you name your player 'trash'.
2021-10-23 14:37:30 +02:00
Lars Müller
5273fcb3ad
Readd character.b3d normals ( #2902 )
2021-10-16 16:41:10 +02:00
ptah-alexs
f2bc5e2c67
Improve Russian translation ( #2532 )
2021-10-16 16:40:56 +02:00
sfan5
4b8b33587c
Fix misuse of nodedef custom fields in fence gates
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Custom fields must start with an underscore, this is very relevant for `sound` which is already defined by the engine.
2021-09-24 21:03:49 +02:00
雷哲翰
953fcfe09e
Improve zh_CN translation ( #2885 )
2021-09-04 23:37:39 +02:00