Commit Graph

569 Commits

Author SHA1 Message Date
paramat
585b2bc22e Default/trees: Add checks for air/ignore/needles to pinetree trunk
Speed optimise: Trunk placing, add_pine_needles, add_snow
2015-07-05 15:23:55 +01:00
paramat
0914e595c7 Default/mapgen: Add missing spaces 2015-07-01 08:34:25 +01:00
Amaz
7361eb5e05 Add the listring functionality c977fbd928 2015-06-23 19:17:57 +02:00
Marcin
44ac020f28 Fix node placing sound being heard on left channel only 2015-06-22 18:33:15 +02:00
paramat
e15fde1624 Fix is_ground_content settings for nodes
Remove line if set to the default of 'true'
2015-06-18 02:25:02 +01:00
Novatux
15ef8b0995 Fix bookshelf's allow_metadata_inventory_move (check if item belongs to "book" group instead of checking if it is "default:book") 2015-06-17 18:33:54 +02:00
kilbith
d8dd9332ed Improved Iron Bar texture 2015-06-14 11:34:52 +02:00
paramat
c4fb5bd385 Bucket: Register river water bucket, add texture
Add groups to registration and use water_bucket group
2015-06-14 01:18:14 +01:00
est31
f09ae11e89 Add patch files to gitignore 2015-06-09 22:01:25 +02:00
tenplus1
8b4a92ef2d word-wrap book text
This change word-wraps text when reading a book.
2015-06-08 16:29:44 +02:00
paramat
f92d49feff Default/functions: Fix cactus growing by rotation again. Cleanup code 2015-06-08 00:32:40 +01:00
ShadowNinja
64fa8e6be5 Make books writable 2015-06-07 15:57:29 +02:00
Wuzzy
0aebf864d1 Add gunpowder trails
Uses group “connect_to_raillike”
2015-06-07 14:27:18 +02:00
paramat
016fa0da40 Default/functions: Fix cacti not growing when rotation is 1-3 2015-06-07 04:39:25 +01:00
paramat
7786f7f8b1 Default/nodes: Match river_water post_effect_colour hue to that of new texture 2015-06-07 04:39:02 +01:00
Calinou
6919d43d02 Remove deprecated ore generation code 2015-06-07 04:38:52 +01:00
LeMagnesium
01ad09036b Improved flowers' registration system - Specific nodeboxes, - Color groups - All datas were put into a table then unpacked for add_simple_flower 2015-06-06 14:51:25 +02:00
Ombridride
638add603f Simplified flowers' registration - Created a new local function to register flowers 2015-06-06 14:51:25 +02:00
Calinou
750f9575af Improve water post effect color 2015-06-06 14:13:01 +02:00
paramat
40e2b945e3 Default: New obsidian brick texture. Add river water textures 2015-06-02 01:13:34 +01:00
paramat
03b51e8c8f Default: New sandstone brick texture 2015-05-31 05:55:12 +01:00
Calinou
a4d056e493 Make some common nodes let light pass through 2015-05-14 17:34:17 +02:00
Novatux
23a37e5e79 Apples give 2 HP instead of 1 HP, bread gives 5 HP instead of 4 HP 2015-05-14 17:33:10 +02:00
Calinou
300b14078f Give 24 rails per craft instead of 15 2015-05-14 17:28:30 +02:00
Novatux
eae3740d85 Fix missing argument for on_rotate 2015-05-14 16:07:19 +02:00
Novatux
3669ca0a83 Make beds not skip night if nobody is online 2015-05-14 14:41:26 +02:00
Novatux
46c6154444 Make doors not depend on screwdriver. 2015-05-14 14:24:14 +02:00
Novatux
2824562dc9 Add screwdriver callbacks, and code them for doors and beds 2015-05-14 10:24:56 +02:00
Wuzzy
852b337916 Use connect_to_raillike for rail
Used value: 2
2015-05-14 10:19:07 +02:00
paramat
dd34dffa45 Default/mapgen: Add sandstone alias for sandstone biome detection 2015-05-12 23:31:38 +01:00
Novatux
aaa6c260cd Copy pos before giving it to on_blast because it can modify it; also remove a debug print that had nothing to do here 2015-05-12 21:03:02 +02:00
Novatux
81259e9fcc De-duplicate code in doors mod in make_on_blast 2015-05-12 20:55:46 +02:00
Novatux
4bd1094619 Fix problems with TNT 2015-05-12 16:53:04 +02:00
Wuzzy
8bc8dd64c5 Make TNT respect on_blast, implement on_blast for some nodes
Implemented nodes:
- Steel Door: Ignores explosion
- Locked Chest: Ignores explosion
- Fire: Ignores explosion
- TNT: Starts burning
- Burning TNT: Explodes immediately
- Gunpowder: Starts burning
- Burning Gunpowder: Ignores explosion
2015-05-12 16:32:52 +02:00
paramat
ab4485f824 Default/mapgen: Add mapgen aliases for sandstone brick and sandstone brick stair, to enable sandstone dungeons 2015-05-12 16:23:09 +02:00
paramat
fa1b4d0d44 Default/nodes: Increase meselamp light level to light_max (14) 2015-05-11 22:50:44 +01:00
paramat
055157d084 Default/mapgen: Make register function selection compatible with future mapgens 2015-05-11 05:37:04 +01:00
HybridDog
fe3c5a7090 allow overriding papyrus and cactus grow functions
dont grow cactus on a lying one

use minetest.get_node 2 times less

do a bit what ShadowNinja wrote

add comment

return true if the plant is set
2015-04-27 01:09:32 +01:00
paramat
d0070f2b1a Default/mapgen: Add dry shrub to mgv6 tundra 2015-04-23 06:28:49 +01:00
paramat
c570f9f494 Default/mapgen: Add alias for river water source 2015-04-19 04:00:46 +01:00
paramat
f8c8047a52 Default: Add river_water nodes 2015-04-19 02:27:06 +01:00
paramat
f49faadc19 Minetest.conf: Move mapgen flags to engine .conf 2015-04-14 02:32:06 +01:00
paramat
fe7a982343 Default/nodes: Make water, lava and ice is_ground_content = false 2015-04-06 01:43:17 +01:00
paramat
87468eb6fc Default/mapgen: Fix missing num_spawn_by = 1 line for papyrus 2015-04-05 01:37:14 +01:00
paramat
4a7a51a46e Default/mapgen.lua: Remove ores absheight flags. Add aliases for mgv6 snow biomes 2015-03-30 00:21:47 +01:00
Rui
9c15ebccab Add max_hear_distance for fire 2015-03-29 21:35:03 +02:00
MT-Modder
525f467057 Slow down fire spread a bit 2015-03-29 21:25:46 +02:00
BlockMen
820a97e397 Add Meselamps
- Mese glows
- Glass + Mese = Meselamp
- New mese mineral texture
2015-03-29 21:17:53 +02:00
jp
3f2e35e827 Add vessels shelf 2015-03-29 21:00:32 +02:00
paramat
ccb4b925ed default/mapgen.lua: Register mgv6 decorations
Organise and cleanup code
2015-03-27 00:29:44 +00:00