-- -- Mgv6 -- local function register_mgv6_flower(name) minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0, scale = 0.006, spread = {x = 100, y = 100, z = 100}, seed = 436, octaves = 3, persist = 0.6 }, y_min = 1, y_max = 30, decoration = "flowers:"..name, }) end local function register_mgv6_mushroom(name) minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0, scale = 0.04, spread = {x = 100, y = 100, z = 100}, seed = 7133, octaves = 3, persist = 0.6 }, y_min = 1, y_max = 30, decoration = "flowers:"..name, spawn_by = "default:tree", num_spawn_by = 1, }) end local function register_mgv6_waterlily() minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt"}, sidelen = 16, noise_params = { offset = -0.12, scale = 0.3, spread = {x = 100, y = 100, z = 100}, seed = 33, octaves = 3, persist = 0.7 }, y_min = 0, y_max = 0, schematic = minetest.get_modpath("flowers").."/schematics/waterlily.mts", rotation = "random", }) end function flowers.register_mgv6_decorations() register_mgv6_flower("rose") register_mgv6_flower("tulip") register_mgv6_flower("dandelion_yellow") register_mgv6_flower("geranium") register_mgv6_flower("viola") register_mgv6_flower("dandelion_white") register_mgv6_mushroom("mushroom_brown") register_mgv6_mushroom("mushroom_red") register_mgv6_waterlily() end -- -- All other biome API mapgens -- local function register_flower(seed, name) minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = -0.02, scale = 0.04, spread = {x = 200, y = 200, z = 200}, seed = seed, octaves = 3, persist = 0.6 }, biomes = {"grassland", "deciduous_forest", "coniferous_forest", "floatland_grassland", "floatland_coniferous_forest"}, y_min = 1, y_max = 31000, decoration = "flowers:"..name, }) end local function register_mushroom(name) minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0, scale = 0.006, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"deciduous_forest", "coniferous_forest", "floatland_coniferous_forest"}, y_min = 1, y_max = 31000, decoration = "flowers:"..name, }) end local function register_waterlily() minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt"}, sidelen = 16, noise_params = { offset = -0.12, scale = 0.3, spread = {x = 200, y = 200, z = 200}, seed = 33, octaves = 3, persist = 0.7 }, biomes = {"rainforest_swamp", "savanna_shore", "deciduous_forest_shore"}, y_min = 0, y_max = 0, schematic = minetest.get_modpath("flowers") .. "/schematics/waterlily.mts", rotation = "random", }) end function flowers.register_decorations() register_flower(436, "rose") register_flower(19822, "tulip") register_flower(1220999, "dandelion_yellow") register_flower(36662, "geranium") register_flower(1133, "viola") register_flower(73133, "dandelion_white") register_mushroom("mushroom_brown") register_mushroom("mushroom_red") register_waterlily() end -- -- Detect mapgen to select functions -- local mg_name = minetest.get_mapgen_setting("mg_name") if mg_name == "v6" then flowers.register_mgv6_decorations() else flowers.register_decorations() end