-- mods/default/tools.lua -- support for MT game translation. local S = default.get_translator -- The hand minetest.register_item(":", { type = "none", wield_image = "wieldhand.png", wield_scale = {x=1,y=1,z=2.5}, tool_capabilities = { full_punch_interval = 0.9, max_drop_level = 0, groupcaps = { crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1}, snappy = {times={[3]=0.40}, uses=0, maxlevel=1}, oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, uses=0} }, damage_groups = {fleshy=1}, } }) -- -- Picks -- minetest.register_tool("default:pick_wood", { description = S("Wooden Pickaxe"), inventory_image = "default_tool_woodpick.png", tool_capabilities = { full_punch_interval = 1.2, max_drop_level=0, groupcaps={ cracky = {times={[3]=1.60}, uses=10, maxlevel=1}, }, damage_groups = {fleshy=2}, }, sound = {breaks = "default_tool_breaks"}, groups = {pickaxe = 1, flammable = 2} }) minetest.register_tool("default:pick_stone", { description = S("Stone Pickaxe"), inventory_image = "default_tool_stonepick.png", tool_capabilities = { full_punch_interval = 1.3, max_drop_level=0, groupcaps={ cracky = {times={[2]=2.0, [3]=1.00}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=3}, }, sound = {breaks = "default_tool_breaks"}, groups = {pickaxe = 1} }) minetest.register_tool("default:pick_bronze", { description = S("Bronze Pickaxe"), inventory_image = "default_tool_bronzepick.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ cracky = {times={[1]=4.50, [2]=1.80, [3]=0.90}, uses=20, maxlevel=2}, }, damage_groups = {fleshy=4}, }, sound = {breaks = "default_tool_breaks"}, groups = {pickaxe = 1} }) minetest.register_tool("default:pick_steel", { description = S("Steel Pickaxe"), inventory_image = "default_tool_steelpick.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2}, }, damage_groups = {fleshy=4}, }, sound = {breaks = "default_tool_breaks"}, groups = {pickaxe = 1} }) minetest.register_tool("default:pick_mese", { description = S("Mese Pickaxe"), inventory_image = "default_tool_mesepick.png", tool_capabilities = { full_punch_interval = 0.9, max_drop_level=3, groupcaps={ cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel=3}, }, damage_groups = {fleshy=5}, }, sound = {breaks = "default_tool_breaks"}, groups = {pickaxe = 1} }) minetest.register_tool("default:pick_diamond", { description = S("Diamond Pickaxe"), inventory_image = "default_tool_diamondpick.png", tool_capabilities = { full_punch_interval = 0.9, max_drop_level=3, groupcaps={ cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=3}, }, damage_groups = {fleshy=5}, }, sound = {breaks = "default_tool_breaks"}, groups = {pickaxe = 1} }) -- -- Shovels -- minetest.register_tool("default:shovel_wood", { description = S("Wooden Shovel"), inventory_image = "default_tool_woodshovel.png", wield_image = "default_tool_woodshovel.png^[transformR90", tool_capabilities = { full_punch_interval = 1.2, max_drop_level=0, groupcaps={ crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1}, }, damage_groups = {fleshy=2}, }, sound = {breaks = "default_tool_breaks"}, groups = {shovel = 1, flammable = 2} }) minetest.register_tool("default:shovel_stone", { description = S("Stone Shovel"), inventory_image = "default_tool_stoneshovel.png", wield_image = "default_tool_stoneshovel.png^[transformR90", tool_capabilities = { full_punch_interval = 1.4, max_drop_level=0, groupcaps={ crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=2}, }, sound = {breaks = "default_tool_breaks"}, groups = {shovel = 1} }) minetest.register_tool("default:shovel_bronze", { description = S("Bronze Shovel"), inventory_image = "default_tool_bronzeshovel.png", wield_image = "default_tool_bronzeshovel.png^[transformR90", tool_capabilities = { full_punch_interval = 1.1, max_drop_level=1, groupcaps={ crumbly = {times={[1]=1.65, [2]=1.05, [3]=0.45}, uses=25, maxlevel=2}, }, damage_groups = {fleshy=3}, }, sound = {breaks = "default_tool_breaks"}, groups = {shovel = 1} }) minetest.register_tool("default:shovel_steel", { description = S("Steel Shovel"), inventory_image = "default_tool_steelshovel.png", wield_image = "default_tool_steelshovel.png^[transformR90", tool_capabilities = { full_punch_interval = 1.1, max_drop_level=1, groupcaps={ crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2}, }, damage_groups = {fleshy=3}, }, sound = {breaks = "default_tool_breaks"}, groups = {shovel = 1} }) minetest.register_tool("default:shovel_mese", { description = S("Mese Shovel"), inventory_image = "default_tool_meseshovel.png", wield_image = "default_tool_meseshovel.png^[transformR90", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=3, groupcaps={ crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3}, }, damage_groups = {fleshy=4}, }, sound = {breaks = "default_tool_breaks"}, groups = {shovel = 1} }) minetest.register_tool("default:shovel_diamond", { description = S("Diamond Shovel"), inventory_image = "default_tool_diamondshovel.png", wield_image = "default_tool_diamondshovel.png^[transformR90", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3}, }, damage_groups = {fleshy=4}, }, sound = {breaks = "default_tool_breaks"}, groups = {shovel = 1} }) -- -- Axes -- minetest.register_tool("default:axe_wood", { description = S("Wooden Axe"), inventory_image = "default_tool_woodaxe.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=0, groupcaps={ choppy = {times={[2]=3.00, [3]=1.60}, uses=10, maxlevel=1}, }, damage_groups = {fleshy=2}, }, sound = {breaks = "default_tool_breaks"}, groups = {axe = 1, flammable = 2} }) minetest.register_tool("default:axe_stone", { description = S("Stone Axe"), inventory_image = "default_tool_stoneaxe.png", tool_capabilities = { full_punch_interval = 1.2, max_drop_level=0, groupcaps={ choppy={times={[1]=3.00, [2]=2.00, [3]=1.30}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=3}, }, sound = {breaks = "default_tool_breaks"}, groups = {axe = 1} }) minetest.register_tool("default:axe_bronze", { description = S("Bronze Axe"), inventory_image = "default_tool_bronzeaxe.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ choppy={times={[1]=2.75, [2]=1.70, [3]=1.15}, uses=20, maxlevel=2}, }, damage_groups = {fleshy=4}, }, sound = {breaks = "default_tool_breaks"}, groups = {axe = 1} }) minetest.register_tool("default:axe_steel", { description = S("Steel Axe"), inventory_image = "default_tool_steelaxe.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2}, }, damage_groups = {fleshy=4}, }, sound = {breaks = "default_tool_breaks"}, groups = {axe = 1} }) minetest.register_tool("default:axe_mese", { description = S("Mese Axe"), inventory_image = "default_tool_meseaxe.png", tool_capabilities = { full_punch_interval = 0.9, max_drop_level=1, groupcaps={ choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3}, }, damage_groups = {fleshy=6}, }, sound = {breaks = "default_tool_breaks"}, groups = {axe = 1} }) minetest.register_tool("default:axe_diamond", { description = S("Diamond Axe"), inventory_image = "default_tool_diamondaxe.png", tool_capabilities = { full_punch_interval = 0.9, max_drop_level=1, groupcaps={ choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=3}, }, damage_groups = {fleshy=7}, }, sound = {breaks = "default_tool_breaks"}, groups = {axe = 1} }) -- -- Swords -- minetest.register_tool("default:sword_wood", { description = S("Wooden Sword"), inventory_image = "default_tool_woodsword.png", tool_capabilities = { full_punch_interval = 1, max_drop_level=0, groupcaps={ snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1}, }, damage_groups = {fleshy=2}, }, sound = {breaks = "default_tool_breaks"}, groups = {sword = 1, flammable = 2} }) minetest.register_tool("default:sword_stone", { description = S("Stone Sword"), inventory_image = "default_tool_stonesword.png", tool_capabilities = { full_punch_interval = 1.2, max_drop_level=0, groupcaps={ snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1}, }, damage_groups = {fleshy=4}, }, sound = {breaks = "default_tool_breaks"}, groups = {sword = 1} }) minetest.register_tool("default:sword_bronze", { description = S("Bronze Sword"), inventory_image = "default_tool_bronzesword.png", tool_capabilities = { full_punch_interval = 0.8, max_drop_level=1, groupcaps={ snappy={times={[1]=2.75, [2]=1.30, [3]=0.375}, uses=25, maxlevel=2}, }, damage_groups = {fleshy=6}, }, sound = {breaks = "default_tool_breaks"}, groups = {sword = 1} }) minetest.register_tool("default:sword_steel", { description = S("Steel Sword"), inventory_image = "default_tool_steelsword.png", tool_capabilities = { full_punch_interval = 0.8, max_drop_level=1, groupcaps={ snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2}, }, damage_groups = {fleshy=6}, }, sound = {breaks = "default_tool_breaks"}, groups = {sword = 1} }) minetest.register_tool("default:sword_mese", { description = S("Mese Sword"), inventory_image = "default_tool_mesesword.png", tool_capabilities = { full_punch_interval = 0.7, max_drop_level=1, groupcaps={ snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3}, }, damage_groups = {fleshy=7}, }, sound = {breaks = "default_tool_breaks"}, groups = {sword = 1} }) minetest.register_tool("default:sword_diamond", { description = S("Diamond Sword"), inventory_image = "default_tool_diamondsword.png", tool_capabilities = { full_punch_interval = 0.7, max_drop_level=1, groupcaps={ snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3}, }, damage_groups = {fleshy=8}, }, sound = {breaks = "default_tool_breaks"}, groups = {sword = 1} }) minetest.register_tool("default:key", { description = S("Key"), inventory_image = "default_key.png", groups = {key = 1, not_in_creative_inventory = 1}, stack_max = 1, on_place = function(itemstack, placer, pointed_thing) local under = pointed_thing.under local node = minetest.get_node(under) local def = minetest.registered_nodes[node.name] if def and def.on_rightclick and not (placer and placer:is_player() and placer:get_player_control().sneak) then return def.on_rightclick(under, node, placer, itemstack, pointed_thing) or itemstack end if pointed_thing.type ~= "node" then return itemstack end local pos = pointed_thing.under node = minetest.get_node(pos) if not node or node.name == "ignore" then return itemstack end local ndef = minetest.registered_nodes[node.name] if not ndef then return itemstack end local on_key_use = ndef.on_key_use if on_key_use then on_key_use(pos, placer) end return nil end })