nalc_game/mods/doors/textures
2015-02-28 22:33:19 +01:00
..
doors_brown.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
doors_glass_a.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
doors_glass_b.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
doors_glass_side.png Follow naming convention of textures and sounds in doors 2015-01-17 16:05:23 +01:00
doors_glass.png Follow naming convention of textures and sounds in doors 2015-01-17 16:05:23 +01:00
doors_grey.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
doors_obsidian_glass_a.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
doors_obsidian_glass_b.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
doors_obsidian_glass_side.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
doors_obsidian_glass.png Follow naming convention of textures and sounds in doors 2015-01-17 16:05:23 +01:00
doors_steel_a.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
doors_steel_b.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
doors_steel.png Follow naming convention of textures and sounds in doors 2015-01-17 16:05:23 +01:00
doors_trapdoor_side.png Follow naming convention of textures and sounds in doors 2015-01-17 16:05:23 +01:00
doors_trapdoor.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
doors_wood_a.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
doors_wood_b.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
doors_wood.png Follow naming convention of textures and sounds in doors 2015-01-17 16:05:23 +01:00