forked from minetest/minetest_game
I forgot frame range definitions need to be per-model, since each model could have its own animations. Specify current ones as being player.x's Add death animation, and correct many mesh issues I didn't notice last time
2.0 KiB
64x32px
2.0 KiB
64x32px
![](/gitea/nalc/nalc_game/raw/commit/24939c299b07507c148ddead09a52ae122120c25/mods/default/models/character.png)