nalc_game/mods
paramat 265c40b558 Doors: Trim open fence gate collision box
Previously, the collision box extended into an empty node, causing
falling node objects to land on the open gate but not transform
back into normal nodes. Now fallng node objects will fall through and
either side of the end of the open gate and transform back.
2016-08-04 03:21:09 +01:00
..
beds Beds, boats: Replace deprecated get_look_yaw/set_look_yaw 2016-07-27 21:39:22 +01:00
boats Beds, boats: Replace deprecated get_look_yaw/set_look_yaw 2016-07-27 21:39:22 +01:00
bones Bones: Improve bones textures 2016-08-01 01:20:27 +01:00
bucket Remove unused and clean up missused variable-value assignments. 2016-07-15 21:58:49 +01:00
creative Stop shadowing upvalues and definitions. 2016-07-15 21:58:49 +01:00
default Default: Prevent placing sapling if grown tree intersects protection 2016-07-27 21:39:22 +01:00
doors Doors: Trim open fence gate collision box 2016-08-04 03:21:09 +01:00
dye Dye: Add global table of dye names and descriptions 2016-03-13 04:49:03 +00:00
farming Remove unused and clean up missused variable-value assignments. 2016-07-15 21:58:49 +01:00
fire Clean up fire ABM parameters. 2016-07-15 21:58:49 +01:00
flowers Flowers: Fix waterlily on-place itemstack code 2016-07-23 04:56:49 +01:00
give_initial_stuff Add give_initial_items API 2016-05-01 19:29:15 +01:00
nyancat Nyancat: Fix texture names 2016-07-18 23:47:14 +01:00
screwdriver Changes to Screwdriver to add new drivers. 2016-03-22 15:45:39 +00:00
sethome Tidy sethome code, add global functions, round coords to 1 decimal 2016-07-03 18:40:43 +02:00
stairs Stairs: Code cleanup, fix various errors 2016-06-26 06:11:16 +01:00
tnt Stop shadowing upvalues and definitions. 2016-07-15 21:58:49 +01:00
vessels Vessels: Improve code style 2016-05-23 08:37:58 +01:00
walls Walls: Don't connect to group:cracky 2016-03-18 02:35:28 +00:00
wool Wool: Use adv- and optipng to optimise texture files 2016-07-01 07:03:17 +01:00
xpanes Add steel ladder 2016-03-06 01:31:36 +00:00