..
beds
Change WTFPL to MIT (part 3)
2016-09-07 04:44:53 +01:00
boats
Make flammable: Flowers, grasses and several crafitems
2016-10-25 02:37:36 +01:00
bones
Bones: Search for nearby 'air' for fallback bones placement
2016-09-10 05:19:15 +01:00
bucket
Bucket: Add optional 'force-renew' bool to registration
2016-10-12 04:11:36 +01:00
creative
Creative: Use element instead of parameter to disable close on enter
2016-10-08 18:02:14 +01:00
default
Default: Update and set volume of damage sounds
2016-10-25 04:22:12 +01:00
doors
Change many metal nodes to use default metal sounds
2016-10-25 02:37:36 +01:00
dye
Change WTFPL to MIT (part 3)
2016-09-07 04:44:53 +01:00
farming
Make flammable: Flowers, grasses and several crafitems
2016-10-25 02:37:36 +01:00
fire
Fire: Add flint and steel sound
2016-10-24 04:55:08 +01:00
flowers
Make flammable: Flowers, grasses and several crafitems
2016-10-25 02:37:36 +01:00
give_initial_stuff
Change WTFPL to MIT (part 3)
2016-09-07 04:44:53 +01:00
nyancat
Change WTFPL to MIT (part 3)
2016-09-07 04:44:53 +01:00
screwdriver
Change WTFPL to MIT (part 3)
2016-09-07 04:44:53 +01:00
sethome
Licenses: Change WTFPL to MIT (part 1)
2016-09-05 05:54:33 +01:00
stairs
Change many metal nodes to use default metal sounds
2016-10-25 02:37:36 +01:00
tnt
Tnt: Various optimisations
2016-10-10 03:16:41 +01:00
vessels
Change WTFPL to MIT (part 3)
2016-09-07 04:44:53 +01:00
walls
Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup
2016-09-08 06:17:05 +01:00
wool
Change WTFPL to MIT (part 3)
2016-09-07 04:44:53 +01:00
xpanes
Change many metal nodes to use default metal sounds
2016-10-25 02:37:36 +01:00