forked from minetest/minetest_game
5c8bd34957
Previously, boat responsiveness varied greatly depending on server lag and singleplayer / multiplayer. 'dtime' is the time from the last execution of the boat entity 'on step' function, so must multiply acceleration and yaw change. Retune acceleration, turn rate and drift deceleration. Make reversed turn only happen with significant backwards speed. |
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.. | ||
models | ||
textures | ||
depends.txt | ||
init.lua | ||
license.txt | ||
README.txt |
Minetest Game mod: boats ======================== See license.txt for license information. Authors of source code ---------------------- Originally by PilzAdam (MIT) Various Minetest developers and contributors (MIT) Authors of media (textures and model) ------------------------------------- Textures: Zeg9 (CC BY-SA 3.0) Model: thetoon and Zeg9 (CC BY-SA 3.0), modified by PavelS(SokolovPavel) (CC BY-SA 3.0), modified by sofar (CC BY-SA 3.0) Controls -------- Right mouse button = Enter or exit boat when pointing at boat. Forward = Speed up. Slow down when moving backwards. Forward + backward = Enable cruise mode: Boat will accelerate to maximum forward speed and remain at that speed without needing to hold the forward key. Backward = Slow down. Speed up when moving backwards. Disable cruise mode. Left = Turn to the left. Turn to the right when moving backwards. Right = Turn to the right. Turn to the left when moving backwards.