forked from minetest/minetest_game
7caa5d36f2
These are unrelated to the Player API and player object. All other GUI/HUD code and textures are in default. All other engine hardcoded sounds are in default. The player_api mod is highly likely to be used unchanged in new games, so logical grouping of content will help the creation of new games.
69 lines
2.1 KiB
Lua
69 lines
2.1 KiB
Lua
-- Minetest 0.4 mod: default
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-- See README.txt for licensing and other information.
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-- The API documentation in here was moved into game_api.txt
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-- Load support for MT game translation.
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local S = minetest.get_translator("default")
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-- Definitions made by this mod that other mods can use too
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default = {}
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default.LIGHT_MAX = 14
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default.get_translator = S
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-- GUI related stuff
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minetest.register_on_joinplayer(function(player)
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-- Set formspec prepend
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local formspec = [[
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bgcolor[#080808BB;true]
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listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF] ]]
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local name = player:get_player_name()
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local info = minetest.get_player_information(name)
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if info.formspec_version > 1 then
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formspec = formspec .. "background9[5,5;1,1;gui_formbg.png;true;10]"
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else
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formspec = formspec .. "background[5,5;1,1;gui_formbg.png;true]"
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end
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player:set_formspec_prepend(formspec)
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-- Set hotbar textures
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player:hud_set_hotbar_image("gui_hotbar.png")
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player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
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end)
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function default.get_hotbar_bg(x,y)
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local out = ""
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for i=0,7,1 do
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out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
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end
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return out
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end
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default.gui_survival_form = "size[8,8.5]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"list[current_player;craft;1.75,0.5;3,3;]"..
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"list[current_player;craftpreview;5.75,1.5;1,1;]"..
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"image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"listring[current_player;main]"..
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"listring[current_player;craft]"..
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default.get_hotbar_bg(0,4.25)
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-- Load files
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local default_path = minetest.get_modpath("default")
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dofile(default_path.."/functions.lua")
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dofile(default_path.."/trees.lua")
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dofile(default_path.."/nodes.lua")
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dofile(default_path.."/chests.lua")
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dofile(default_path.."/furnace.lua")
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dofile(default_path.."/torch.lua")
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dofile(default_path.."/tools.lua")
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dofile(default_path.."/item_entity.lua")
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dofile(default_path.."/craftitems.lua")
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dofile(default_path.."/crafting.lua")
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dofile(default_path.."/mapgen.lua")
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dofile(default_path.."/aliases.lua")
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dofile(default_path.."/legacy.lua")
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