forked from minetest/minetest_game
7d2dfe4101
Spread ABM intervals evenly across 1 to 16 seconds 16s ensures no nodes are missed when player walks past Adjust chance values to compensate, for identical action rates Combine lavacooling ABMs into one, return to chance = 1 Grass growth: add 'neighbors = "air"' to avoid processing the thousands of underground dirt nodes Grass death: Reduce action rate to that of grass growth Fire: Use chance = 1 for flame extinguishing and flame removal when mod is disabled
405 lines
9.9 KiB
Lua
405 lines
9.9 KiB
Lua
-- mods/default/functions.lua
|
|
|
|
--
|
|
-- Sounds
|
|
--
|
|
|
|
function default.node_sound_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "", gain = 1.0}
|
|
table.dug = table.dug or
|
|
{name = "default_dug_node", gain = 0.25}
|
|
table.place = table.place or
|
|
{name = "default_place_node_hard", gain = 1.0}
|
|
return table
|
|
end
|
|
|
|
function default.node_sound_stone_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "default_hard_footstep", gain = 0.5}
|
|
table.dug = table.dug or
|
|
{name = "default_hard_footstep", gain = 1.0}
|
|
default.node_sound_defaults(table)
|
|
return table
|
|
end
|
|
|
|
function default.node_sound_dirt_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "default_dirt_footstep", gain = 1.0}
|
|
table.dug = table.dug or
|
|
{name = "default_dirt_footstep", gain = 1.5}
|
|
table.place = table.place or
|
|
{name = "default_place_node", gain = 1.0}
|
|
default.node_sound_defaults(table)
|
|
return table
|
|
end
|
|
|
|
function default.node_sound_sand_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "default_sand_footstep", gain = 0.2}
|
|
table.dug = table.dug or
|
|
{name = "default_sand_footstep", gain = 0.4}
|
|
table.place = table.place or
|
|
{name = "default_place_node", gain = 1.0}
|
|
default.node_sound_defaults(table)
|
|
return table
|
|
end
|
|
|
|
function default.node_sound_wood_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "default_wood_footstep", gain = 0.5}
|
|
table.dug = table.dug or
|
|
{name = "default_wood_footstep", gain = 1.0}
|
|
default.node_sound_defaults(table)
|
|
return table
|
|
end
|
|
|
|
function default.node_sound_leaves_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "default_grass_footstep", gain = 0.35}
|
|
table.dug = table.dug or
|
|
{name = "default_grass_footstep", gain = 0.7}
|
|
table.dig = table.dig or
|
|
{name = "default_dig_crumbly", gain = 0.4}
|
|
table.place = table.place or
|
|
{name = "default_place_node", gain = 1.0}
|
|
default.node_sound_defaults(table)
|
|
return table
|
|
end
|
|
|
|
function default.node_sound_glass_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "default_glass_footstep", gain = 0.5}
|
|
table.dug = table.dug or
|
|
{name = "default_break_glass", gain = 1.0}
|
|
default.node_sound_defaults(table)
|
|
return table
|
|
end
|
|
|
|
|
|
--
|
|
-- Lavacooling
|
|
--
|
|
|
|
default.cool_lava = function(pos, node)
|
|
if node.name == "default:lava_source" then
|
|
minetest.set_node(pos, {name = "default:obsidian"})
|
|
else -- Lava flowing
|
|
minetest.set_node(pos, {name = "default:stone"})
|
|
end
|
|
minetest.sound_play("default_cool_lava",
|
|
{pos = pos, max_hear_distance = 16, gain = 0.25})
|
|
end
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:lava_source", "default:lava_flowing"},
|
|
neighbors = {"group:water"},
|
|
interval = 1,
|
|
chance = 1,
|
|
catch_up = false,
|
|
action = function(...)
|
|
default.cool_lava(...)
|
|
end,
|
|
})
|
|
|
|
|
|
--
|
|
-- Papyrus and cactus growing
|
|
--
|
|
|
|
-- wrapping the functions in abm action is necessary to make overriding them possible
|
|
|
|
function default.grow_cactus(pos, node)
|
|
if node.param2 >= 4 then
|
|
return
|
|
end
|
|
pos.y = pos.y - 1
|
|
if minetest.get_item_group(minetest.get_node(pos).name, "sand") == 0 then
|
|
return
|
|
end
|
|
pos.y = pos.y + 1
|
|
local height = 0
|
|
while node.name == "default:cactus" and height < 4 do
|
|
height = height + 1
|
|
pos.y = pos.y + 1
|
|
node = minetest.get_node(pos)
|
|
end
|
|
if height == 4 or node.name ~= "air" then
|
|
return
|
|
end
|
|
minetest.set_node(pos, {name = "default:cactus"})
|
|
return true
|
|
end
|
|
|
|
function default.grow_papyrus(pos, node)
|
|
pos.y = pos.y - 1
|
|
local name = minetest.get_node(pos).name
|
|
if name ~= "default:dirt_with_grass" and name ~= "default:dirt" then
|
|
return
|
|
end
|
|
if not minetest.find_node_near(pos, 3, {"group:water"}) then
|
|
return
|
|
end
|
|
pos.y = pos.y + 1
|
|
local height = 0
|
|
while node.name == "default:papyrus" and height < 4 do
|
|
height = height + 1
|
|
pos.y = pos.y + 1
|
|
node = minetest.get_node(pos)
|
|
end
|
|
if height == 4 or node.name ~= "air" then
|
|
return
|
|
end
|
|
minetest.set_node(pos, {name = "default:papyrus"})
|
|
return true
|
|
end
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:cactus"},
|
|
neighbors = {"group:sand"},
|
|
interval = 12,
|
|
chance = 83,
|
|
action = function(...)
|
|
default.grow_cactus(...)
|
|
end
|
|
})
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:papyrus"},
|
|
neighbors = {"default:dirt", "default:dirt_with_grass"},
|
|
interval = 14,
|
|
chance = 71,
|
|
action = function(...)
|
|
default.grow_papyrus(...)
|
|
end
|
|
})
|
|
|
|
|
|
--
|
|
-- dig upwards
|
|
--
|
|
|
|
function default.dig_up(pos, node, digger)
|
|
if digger == nil then return end
|
|
local np = {x = pos.x, y = pos.y + 1, z = pos.z}
|
|
local nn = minetest.get_node(np)
|
|
if nn.name == node.name then
|
|
minetest.node_dig(np, nn, digger)
|
|
end
|
|
end
|
|
|
|
|
|
--
|
|
-- Fence registration helper
|
|
--
|
|
function default.register_fence(name, def)
|
|
minetest.register_craft({
|
|
output = name .. " 4",
|
|
recipe = {
|
|
{ def.material, 'group:stick', def.material },
|
|
{ def.material, 'group:stick', def.material },
|
|
}
|
|
})
|
|
|
|
local fence_texture = "default_fence_overlay.png^" .. def.texture ..
|
|
"^default_fence_overlay.png^[makealpha:255,126,126"
|
|
-- Allow almost everything to be overridden
|
|
local default_fields = {
|
|
paramtype = "light",
|
|
drawtype = "fencelike",
|
|
inventory_image = fence_texture,
|
|
wield_image = fence_texture,
|
|
tiles = { def.texture },
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {},
|
|
}
|
|
for k, v in pairs(default_fields) do
|
|
if not def[k] then
|
|
def[k] = v
|
|
end
|
|
end
|
|
|
|
-- Always add to the fence group, even if no group provided
|
|
def.groups.fence = 1
|
|
|
|
def.texture = nil
|
|
def.material = nil
|
|
|
|
minetest.register_node(name, def)
|
|
end
|
|
|
|
|
|
--
|
|
-- Leafdecay
|
|
--
|
|
|
|
default.leafdecay_trunk_cache = {}
|
|
default.leafdecay_enable_cache = true
|
|
-- Spread the load of finding trunks
|
|
default.leafdecay_trunk_find_allow_accumulator = 0
|
|
|
|
minetest.register_globalstep(function(dtime)
|
|
local finds_per_second = 5000
|
|
default.leafdecay_trunk_find_allow_accumulator =
|
|
math.floor(dtime * finds_per_second)
|
|
end)
|
|
|
|
default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
|
|
local node = minetest.get_node(pos)
|
|
node.param2 = 1
|
|
minetest.set_node(pos, node)
|
|
end
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"group:leafdecay"},
|
|
neighbors = {"air", "group:liquid"},
|
|
-- A low interval and a high inverse chance spreads the load
|
|
interval = 2,
|
|
chance = 5,
|
|
|
|
action = function(p0, node, _, _)
|
|
--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
|
|
local do_preserve = false
|
|
local d = minetest.registered_nodes[node.name].groups.leafdecay
|
|
if not d or d == 0 then
|
|
--print("not groups.leafdecay")
|
|
return
|
|
end
|
|
local n0 = minetest.get_node(p0)
|
|
if n0.param2 ~= 0 then
|
|
--print("param2 ~= 0")
|
|
return
|
|
end
|
|
local p0_hash = nil
|
|
if default.leafdecay_enable_cache then
|
|
p0_hash = minetest.hash_node_position(p0)
|
|
local trunkp = default.leafdecay_trunk_cache[p0_hash]
|
|
if trunkp then
|
|
local n = minetest.get_node(trunkp)
|
|
local reg = minetest.registered_nodes[n.name]
|
|
-- Assume ignore is a trunk, to make the thing
|
|
-- work at the border of the active area
|
|
if n.name == "ignore" or (reg and reg.groups.tree and
|
|
reg.groups.tree ~= 0) then
|
|
--print("cached trunk still exists")
|
|
return
|
|
end
|
|
--print("cached trunk is invalid")
|
|
-- Cache is invalid
|
|
table.remove(default.leafdecay_trunk_cache, p0_hash)
|
|
end
|
|
end
|
|
if default.leafdecay_trunk_find_allow_accumulator <= 0 then
|
|
return
|
|
end
|
|
default.leafdecay_trunk_find_allow_accumulator =
|
|
default.leafdecay_trunk_find_allow_accumulator - 1
|
|
-- Assume ignore is a trunk, to make the thing
|
|
-- work at the border of the active area
|
|
local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
|
|
if p1 then
|
|
do_preserve = true
|
|
if default.leafdecay_enable_cache then
|
|
--print("caching trunk")
|
|
-- Cache the trunk
|
|
default.leafdecay_trunk_cache[p0_hash] = p1
|
|
end
|
|
end
|
|
if not do_preserve then
|
|
-- Drop stuff other than the node itself
|
|
local itemstacks = minetest.get_node_drops(n0.name)
|
|
for _, itemname in ipairs(itemstacks) do
|
|
if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or
|
|
itemname ~= n0.name then
|
|
local p_drop = {
|
|
x = p0.x - 0.5 + math.random(),
|
|
y = p0.y - 0.5 + math.random(),
|
|
z = p0.z - 0.5 + math.random(),
|
|
}
|
|
minetest.add_item(p_drop, itemname)
|
|
end
|
|
end
|
|
-- Remove node
|
|
minetest.remove_node(p0)
|
|
nodeupdate(p0)
|
|
end
|
|
end
|
|
})
|
|
|
|
|
|
--
|
|
-- Grass growing on well-lit dirt
|
|
--
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:dirt"},
|
|
neighbors = {"air"},
|
|
interval = 6,
|
|
chance = 67,
|
|
catch_up = false,
|
|
action = function(pos, node)
|
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
|
local name = minetest.get_node(above).name
|
|
local nodedef = minetest.registered_nodes[name]
|
|
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") and
|
|
nodedef.liquidtype == "none" and
|
|
(minetest.get_node_light(above) or 0) >= 13 then
|
|
if name == "default:snow" or name == "default:snowblock" then
|
|
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
|
else
|
|
minetest.set_node(pos, {name = "default:dirt_with_grass"})
|
|
end
|
|
end
|
|
end
|
|
})
|
|
|
|
|
|
--
|
|
-- Grass and dry grass removed in darkness
|
|
--
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
|
|
interval = 8,
|
|
chance = 50,
|
|
catch_up = false,
|
|
action = function(pos, node)
|
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
|
local name = minetest.get_node(above).name
|
|
local nodedef = minetest.registered_nodes[name]
|
|
if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or
|
|
nodedef.paramtype == "light") and
|
|
nodedef.liquidtype == "none") then
|
|
minetest.set_node(pos, {name = "default:dirt"})
|
|
end
|
|
end
|
|
})
|
|
|
|
|
|
--
|
|
-- Moss growth on cobble near water
|
|
--
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:cobble"},
|
|
neighbors = {"group:water"},
|
|
interval = 16,
|
|
chance = 200,
|
|
catch_up = false,
|
|
action = function(pos, node)
|
|
minetest.set_node(pos, {name = "default:mossycobble"})
|
|
end
|
|
})
|