nalc_game/mods/carts
Diego Martínez 788ae97ba1 Carts: Take creative mode into account
This commit makes the carts mod not add the cart
item to the player's inventory if running with
creative mode and the player already has it.
2016-11-28 01:27:54 +00:00
..
models Carts: Merge boost_cart as "carts" mod 2016-11-21 03:15:04 +00:00
sounds Carts: Merge boost_cart as "carts" mod 2016-11-21 03:15:04 +00:00
textures Carts: Merge boost_cart as "carts" mod 2016-11-21 03:15:04 +00:00
cart_entity.lua Carts: Take creative mode into account 2016-11-28 01:27:54 +00:00
depends.txt Carts: Merge boost_cart as "carts" mod 2016-11-21 03:15:04 +00:00
functions.lua Carts: Increase performance overall 2016-11-27 03:27:53 +00:00
init.lua Carts: Move entity definition to seperate file 2016-11-27 03:27:53 +00:00
license.txt Carts: Merge boost_cart as "carts" mod 2016-11-21 03:15:04 +00:00
rails.lua Carts: Increase power rail acceleration to help climbs 2016-11-27 03:27:53 +00:00
README.txt Carts: Improve readme file 2016-11-27 03:27:53 +00:00

Carts (formerly boost_cart)
==========================

Carts, based almost entirely on the mod boost_cart [1], which
itself is based on (and fully compatible with) the carts mod [2].

The model was originally designed by stujones11 [3] (CC-0).

Cart textures are based on original work from PixelBOX (WTFPL).


[1] https://github.com/SmallJoker/boost_cart/
[2] https://github.com/PilzAdam/carts/
[3] https://github.com/stujones11/railcart/


Features
----------
- A fast cart for your railway or roller coaster (up to 7 m/s!)
- Boost and brake rails
- Rail junction switching with the 'right-left' walking keys
- Handbrake with the 'back' key