forked from minetest/minetest_game
8cd049c224
But not too much. TNT is a bit underwhelming at the moment. We can make it a bit more interesting by ejecting not just one or two itemstacks, but a bunch of them. This code splits up the drops into separate itemstacks that are 2-5 items together, which results in generally roughly 10 itemstacks being ejected. Since now we have multiple ejecta, it makes sense to tune the ejecta velocities a bit better to get the appearance of an actual explosion better. The items will not all start with the same vertical velocity, since that would look like fireworks. Instead we give them all a different vertical speed. |
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sounds | ||
textures | ||
depends.txt | ||
init.lua | ||
README.txt |
Minetest Game mod: tnt ====================== by PilzAdam and ShadowNinja Introduction: This mod adds TNT to Minetest. TNT is a tool to help the player in mining. How to use the mod: Craft gunpowder by placing coal and gravel in the crafting area. The gunpowder can be used to craft TNT or as fuze for TNT. To craft TNT surround gunpowder with 4 wood in a + shape. There are different ways to blow up TNT: 1. Hit it with a torch. 2. Hit a gunpowder fuze that leads to a TNT block with a torch. 3. Activate it with mesecons (fastest way) Be aware of the damage radius of 7 blocks! License: WTFPL (see below) See also: http://minetest.net/ DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE Version 2, December 2004 Copyright (C) 2004 Sam Hocevar <sam@hocevar.net> Everyone is permitted to copy and distribute verbatim or modified copies of this license document, and changing it is allowed as long as the name is changed. DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. You just DO WHAT THE FUCK YOU WANT TO.