nalc_game/mods/flowers
paramat 48baf1acb5 Floatland biomes: Update due to mgv7 biomerepeat option
Only register floatland biomes if mgv7 'biomerepeat' flag is false.
Simplify floatland biomes to coniferous forest and ocean.
Make 'mgv7_floatland_level' and 'mgv7_shadow_limit' parameters global
values for mods to use to register their own floatland biomes.
2017-07-22 01:07:06 +01:00
..
schematics Default/flowers: Improve papyrus and waterlily schematics 2016-12-04 06:36:05 +00:00
textures Flowers: New texture for yellow dandelion 2017-06-08 15:52:00 +01:00
depends.txt Move all common mods back to minetest_game 2013-05-18 16:05:16 +02:00
init.lua Make sapling, leaves and fence descriptions consistent (#1795) 2017-06-25 11:19:12 +02:00
license.txt Flowers: New texture for yellow dandelion 2017-06-08 15:52:00 +01:00
mapgen.lua Floatland biomes: Update due to mgv7 biomerepeat option 2017-07-22 01:07:06 +01:00
README.txt Flowers: New texture for yellow dandelion 2017-06-08 15:52:00 +01:00

Minetest Game mod: flowers
==========================
See license.txt for license information.

Authors of source code
----------------------
Originally by Ironzorg (MIT) and VanessaE (MIT)
Various Minetest developers and contributors (MIT)

Authors of media (textures)
---------------------------
RHRhino (CC BY-SA 3.0):
  flowers_dandelion_white.png
  flowers_geranium.png
  flowers_rose.png
  flowers_tulip.png
  flowers_viola.png

Gambit (CC BY-SA 3.0):
  flowers_mushroom_brown.png
  flowers_mushroom_red.png
  flowers_waterlily.png

yyt16384 (CC BY-SA 3.0):
  flowers_waterlily_bottom.png -- Derived from Gambit's texture

paramat (CC BY-SA 3.0):
  flowers_dandelion_yellow.png -- Derived from RHRhino's texture