nalc_game/mods/tnt
Paramat 37b206e49f
TNT: Raise cost of TNT by adding a TNT stick crafting stage
6 gunpowder and 1 paper crafts to 2 TNT stick craftitems.
9 TNT sticks craft to 1 TNT.
TNT stick is not yet usable as an explosive, possibly later.
2018-06-01 23:41:45 +01:00
..
sounds Add tnt mod (freeminer version) 2014-07-05 16:02:58 +02:00
textures TNT: Raise cost of TNT by adding a TNT stick crafting stage 2018-06-01 23:41:45 +01:00
depends.txt Rewrite TNT 2014-07-22 12:05:40 -04:00
init.lua TNT: Raise cost of TNT by adding a TNT stick crafting stage 2018-06-01 23:41:45 +01:00
license.txt TNT: Raise cost of TNT by adding a TNT stick crafting stage 2018-06-01 23:41:45 +01:00
README.txt TNT: Raise cost of TNT by adding a TNT stick crafting stage 2018-06-01 23:41:45 +01:00

Minetest Game mod: tnt
======================
See license.txt for license information.

Authors of source code
----------------------
PilzAdam (MIT)
ShadowNinja (MIT)
sofar (sofar@foo-projects.org) (MIT)
Various Minetest developers and contributors (MIT)

Authors of media (textures)
---------------------------
BlockMen (CC BY-SA 3.0):
All textures not mentioned below.

ShadowNinja (CC BY-SA 3.0):
tnt_smoke.png

Wuzzy (CC BY-SA 3.0):
All gunpowder textures except tnt_gunpowder_inventory.png.

sofar (sofar@foo-projects.org) (CC BY-SA 3.0):
tnt_blast.png

paramat (CC BY-SA 3.0)
tnt_tnt_stick.png - Derived from a texture by benrob0329.

Introduction
------------
This mod adds TNT to Minetest. TNT is a tool to help the player
in mining.

How to use the mod:

Craft gunpowder by placing coal and gravel in the crafting area.
The gunpowder can be used to craft TNT sticks or as a fuse trail for TNT.

To craft 2 TNT sticks:
G_G
GPG
G_G
G = gunpowder
P = paper
The sticks are not usable as an explosive.

Craft TNT from 9 TNT sticks.

There are different ways to ignite TNT:
  1. Hit it with a torch.
  2. Hit a gunpowder fuse trail that leads to TNT with a torch or
     flint-and-steel.
  3. Activate it with mesecons (fastest way).

For 1 TNT:
Node destruction radius is 3 nodes.
Player and object damage radius is 6 nodes.