forked from mff/name_restrictions
Add pronounceability setting and disable pronounceability check by default
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init.lua
28
init.lua
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@ -153,7 +153,7 @@ end)
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----------------------
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-- Original implementation (in Python) by sfan5
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local function pronounceable(text)
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local function pronounceable(pronounceability, text)
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local pronounceable = 0
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local nonpronounceable = 0
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local cn = 0
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@ -191,16 +191,24 @@ local function pronounceable(text)
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if cn > 0 then
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nonpronounceable = nonpronounceable + 1
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end
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return (pronounceable >= nonpronounceable)
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return pronounceable * pronounceability >= nonpronounceable
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end
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-- Pronounceability factor:
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-- nil = Checking disabled.
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-- 0 = Everything's unpronounceable.
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-- 0.5 = Strict checking.
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-- 1 = Normal checking.
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-- 2 = Relaxed checking.
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local pronounceability = tonumber(minetest.setting_get("name_restrictions.pronounceability"))
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if pronounceability then
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minetest.register_on_prejoinplayer(function(name, ip)
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if exemptions[name] then return end
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minetest.register_on_prejoinplayer(function(name, ip)
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if exemptions[name] then return end
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if not pronounceable(name) then
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return "Your player name does not seem to be pronounceable."
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.." Please choose a more pronounceable name."
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end
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end)
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if not pronounceable(pronounceability, name) then
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return "Your player name does not seem to be pronounceable."
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.." Please choose a more pronounceable name."
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end
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end)
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end
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