-- Created by Krock to stop mass-account-creators -- License: CC0 if not minetest.safe_file_write then error("[simple_protection] Your Minetest version is no longer supported." .. " (version < 0.4.17)") end ipnames = {} ipnames.data = {} ipnames.whitelist = {} ipnames.changes = false ipnames.file = minetest.get_worldpath().."/ipnames.data" ipnames.whitelist_file = minetest.get_worldpath().."/ipnames_whitelist.data" -- Limit 2 = maximal 2 accounts, the 3rd under the same IP gets blocked ipnames.name_per_ip_limit = tonumber(minetest.settings:get("max_names_per_ip")) or 2 -- 2 + 3 = 5 accounts as limit for "ignored" players ipnames.extended_limit = 3 -- Interval where the IP list gets saved/updated ipnames.save_interval = 240 dofile(minetest.get_modpath("names_per_ip").."/functions.lua") minetest.register_chatcommand("ipnames", { description = "Get the features of names_per_ip", privs = {ban=true}, func = function(name, param) if param == "" then return true, "Available commands:\n" .. "Get all accounts of : /ipnames whois \n" .. "Show all whitelisted names: /ipnames list\n" .. "Add/remove whitelist entry: /ipnames (un)ignore " end if param == "list" then return ipnames.command_list(name) end -- Commands with two arguments local args = param:split(" ") if #args < 2 then return false, "Error: Too few command arguments." end local func = ipnames["command_" .. args[1]] if func then return func(name, args[2]) end return false, "Error: No known action for argument #1 ('"..args[1].."')" end }) -- Get IP if player tries to join, ban if there are too much names per IP minetest.register_on_prejoinplayer(function(name, ip) -- Only stop new accounts if ipnames.data[name] or ipnames.is_registered(name) then return end local names = {} -- faster than string concat local count_bonus = nil for k, v in pairs(ipnames.data) do if v[1] == ip then if not count_bonus and ipnames.whitelist[k] then count_bonus = ipnames.extended_limit end names[#names + 1] = k end end -- Return error message if too many accounts have been created if #names > ipnames.name_per_ip_limit + (count_bonus or 0) then return "\nYou exceeded the limit of accounts.\n" .. "You already own the following accounts:\n" .. table.concat(names, ", ") end end) -- Save IP if player joined local function update_player_address(name, recursive) local info = minetest.get_player_information(name) local address = info and info.address if not address then minetest.log("warning", "[names_per_ip] minetest.get_player_information(\"" .. name .. "\"): " .. dump(info) .. ". This is probably an engine bug.") if not recursive then -- Delay, hope it works next time minetest.after(0.5, update_player_address, name, true) return end end ipnames.data[name] = { address or "??", os.time() } ipnames.changes = true end minetest.register_on_joinplayer(function(player) update_player_address(player:get_player_name()) end) -- Data saving routine -- Save changes at a fixed interval local function save_data_job() ipnames.save_data() minetest.after(ipnames.save_interval, save_data_job) end minetest.after(ipnames.save_interval, save_data_job) minetest.register_on_shutdown(ipnames.save_data) -- Due to use of minetest.player_exists, the data loading must be delayed -- until ServerEnvironment is set up. register_on_mods_loaded is still too early. minetest.after(0, ipnames.load_data) ipnames.load_whitelist() minetest.log("action", "[names_per_ip] loaded.")