diff --git a/nether/portal.lua b/nether/portal.lua index 78ccbaf..33d2144 100644 --- a/nether/portal.lua +++ b/nether/portal.lua @@ -73,14 +73,16 @@ end -- where the player appears after dying local function get_player_died_target(player) - local target = vector.add(player:getpos(), {x=math.random(-100,100), y=0, z=math.random(-100,100)}) + local target = vector.add(player:getpos(), + {x=math.random(-100,100), y=0, z=math.random(-100,100)}) target.y = portal_target + math.random(4) return target end -- used for obsidian portal local function obsidian_teleport(player, pname) - minetest.chat_send_player(pname, "For any reason you arrived here. Type /nether_help to find out things like craft recipes.") + minetest.chat_send_player(pname, "For any reason you arrived here. Type " .. + "/nether_help to find out things like craft recipes.") if obsidian_portal_kills then player:set_hp(0) return true @@ -104,7 +106,8 @@ local function player_to_nether(player, safe) players_in_nether[#players_in_nether+1] = pname save_nether_players() if not safe then - minetest.chat_send_player(pname, "For any reason you arrived here. Type /nether_help to find out things like craft recipes.") + minetest.chat_send_player(pname, "For any reason you arrived here. " .. + "Type /nether_help to find out things like craft recipes.") player:set_hp(0) if not nether_prisons then player:moveto(get_player_died_target(player)) @@ -144,7 +147,8 @@ minetest.register_chatcommand("to_hell", { description = "Send someone to hell", func = function(name, pname) if not minetest.check_player_privs(name, {nether=true}) then - return false, "You need the nether priv to execute this chatcommand." + return false, + "You need the nether privilege to execute this chatcommand." end if not player_exists(pname) then pname = name @@ -164,7 +168,8 @@ minetest.register_chatcommand("from_hell", { description = "Extract from hell", func = function(name, pname) if not minetest.check_player_privs(name, {nether=true}) then - return false, "You need the nether priv to execute this chatcommand." + return false, + "You need the nether priv to execute this chatcommand." end if not player_exists(pname) then pname = name @@ -330,7 +335,8 @@ minetest.register_abm({ end particledef.minpos = {x=pos.x-0.25, y=pos.y-0.5, z=pos.z-0.25} particledef.maxpos = {x=pos.x+0.25, y=pos.y+0.34, z=pos.z+0.25} - particledef.texture = "nether_portal_particle.png^[transform"..math.random(0,7) + particledef.texture = "nether_portal_particle.png^[transform" .. + math.random(0, 7) minetest.add_particlespawner(particledef) for _,obj in pairs(minetest.get_objects_inside_radius(pos, 1)) do if obj:is_player() then @@ -545,10 +551,9 @@ minetest.after(0.1, function() --print("[nether] tries to enable a portal") local done = make_portal(pt.under) if done then - minetest.chat_send_player( - player:get_player_name(), - "Warning: If you are in the nether you may not be able to find the way out!" - ) + minetest.chat_send_player(player:get_player_name(), + "Warning: If you are in the nether you may not be " .. + "able to find the way out!") if not minetest.settings:get_bool("creative_mode") then stack:take_item() end