Luacheck cleanups.

This commit is contained in:
Auke Kok 2017-12-19 21:31:53 -08:00
parent 509cfefd69
commit 7a0e52da46

View File

@ -137,7 +137,7 @@ local function find_surface_target_y(target_x, target_z, start_y)
end
end
return y -- Fallback
return start_y - 256 -- Fallback
end
@ -241,7 +241,7 @@ local function make_portal(pos)
for d = 0, 3 do
for y = p1.y, p2.y do
local p = {}
local p
if param2 == 0 then
p = {x = p1.x + d, y = y, z = p1.z}
else
@ -296,27 +296,27 @@ minetest.register_abm({
vector.subtract(target, 4), vector.add(target, 4))
end
-- teleport the player
minetest.after(3, function(obj, pos, target)
local objpos = obj:getpos()
minetest.after(3, function(o, p, t)
local objpos = o:getpos()
objpos.y = objpos.y + 0.1 -- Fix some glitches at -8000
if minetest.get_node(objpos).name ~= "nether:portal" then
return
end
obj:setpos(target)
o:setpos(t)
local function check_and_build_portal(pos, target)
local n = minetest.get_node_or_nil(target)
local function check_and_build_portal(pp, tt)
local n = minetest.get_node_or_nil(tt)
if n and n.name ~= "nether:portal" then
build_portal(target, pos)
minetest.after(2, check_and_build_portal, pos, target)
minetest.after(4, check_and_build_portal, pos, target)
build_portal(tt, pp)
minetest.after(2, check_and_build_portal, pp, tt)
minetest.after(4, check_and_build_portal, pp, tt)
elseif not n then
minetest.after(1, check_and_build_portal, pos, target)
minetest.after(1, check_and_build_portal, pp, tt)
end
end
minetest.after(1, check_and_build_portal, pos, target)
minetest.after(1, check_and_build_portal, p, t)
end, obj, pos, target)
end
@ -527,20 +527,6 @@ stairs.register_stair_and_slab("brick", "nether:brick",
"nether slab",
default.node_sound_stone_defaults())
local function replace(old, new)
for i=1,8 do
minetest.register_ore({
ore_type = "scatter",
ore = new,
wherein = old,
clust_scarcity = 1,
clust_num_ores = 1,
clust_size = 1,
height_min = -31000,
height_max = NETHER_DEPTH,
})
end
end
-- Craftitems
@ -583,20 +569,20 @@ minetest.register_craft({
-- Initialize noise object, localise noise and data buffers
local nobj_cave = nil
local nbuf_cave
local dbuf
local nbuf_cave = nil
local dbuf = nil
-- Content ids
local c_air = minetest.get_content_id("air")
local c_stone_with_coal = minetest.get_content_id("default:stone_with_coal")
local c_stone_with_iron = minetest.get_content_id("default:stone_with_iron")
--local c_stone_with_coal = minetest.get_content_id("default:stone_with_coal")
--local c_stone_with_iron = minetest.get_content_id("default:stone_with_iron")
local c_stone_with_mese = minetest.get_content_id("default:stone_with_mese")
local c_stone_with_diamond = minetest.get_content_id("default:stone_with_diamond")
local c_stone_with_gold = minetest.get_content_id("default:stone_with_gold")
local c_stone_with_copper = minetest.get_content_id("default:stone_with_copper")
--local c_stone_with_copper = minetest.get_content_id("default:stone_with_copper")
local c_mese = minetest.get_content_id("default:mese")
local c_gravel = minetest.get_content_id("default:gravel")