forked from minetest-mods/nether
Luacheck cleanups.
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parent
509cfefd69
commit
7a0e52da46
48
init.lua
48
init.lua
@ -137,7 +137,7 @@ local function find_surface_target_y(target_x, target_z, start_y)
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end
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end
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end
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end
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return y -- Fallback
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return start_y - 256 -- Fallback
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end
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end
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@ -241,7 +241,7 @@ local function make_portal(pos)
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for d = 0, 3 do
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for d = 0, 3 do
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for y = p1.y, p2.y do
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for y = p1.y, p2.y do
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local p = {}
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local p
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if param2 == 0 then
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if param2 == 0 then
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p = {x = p1.x + d, y = y, z = p1.z}
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p = {x = p1.x + d, y = y, z = p1.z}
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else
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else
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@ -296,27 +296,27 @@ minetest.register_abm({
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vector.subtract(target, 4), vector.add(target, 4))
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vector.subtract(target, 4), vector.add(target, 4))
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end
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end
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-- teleport the player
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-- teleport the player
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minetest.after(3, function(obj, pos, target)
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minetest.after(3, function(o, p, t)
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local objpos = obj:getpos()
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local objpos = o:getpos()
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objpos.y = objpos.y + 0.1 -- Fix some glitches at -8000
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objpos.y = objpos.y + 0.1 -- Fix some glitches at -8000
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if minetest.get_node(objpos).name ~= "nether:portal" then
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if minetest.get_node(objpos).name ~= "nether:portal" then
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return
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return
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end
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end
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obj:setpos(target)
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o:setpos(t)
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local function check_and_build_portal(pos, target)
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local function check_and_build_portal(pp, tt)
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local n = minetest.get_node_or_nil(target)
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local n = minetest.get_node_or_nil(tt)
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if n and n.name ~= "nether:portal" then
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if n and n.name ~= "nether:portal" then
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build_portal(target, pos)
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build_portal(tt, pp)
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minetest.after(2, check_and_build_portal, pos, target)
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minetest.after(2, check_and_build_portal, pp, tt)
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minetest.after(4, check_and_build_portal, pos, target)
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minetest.after(4, check_and_build_portal, pp, tt)
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elseif not n then
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elseif not n then
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minetest.after(1, check_and_build_portal, pos, target)
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minetest.after(1, check_and_build_portal, pp, tt)
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end
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end
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end
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end
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minetest.after(1, check_and_build_portal, pos, target)
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minetest.after(1, check_and_build_portal, p, t)
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end, obj, pos, target)
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end, obj, pos, target)
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end
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end
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@ -527,20 +527,6 @@ stairs.register_stair_and_slab("brick", "nether:brick",
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"nether slab",
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"nether slab",
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default.node_sound_stone_defaults())
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default.node_sound_stone_defaults())
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local function replace(old, new)
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for i=1,8 do
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minetest.register_ore({
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ore_type = "scatter",
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ore = new,
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wherein = old,
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clust_scarcity = 1,
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clust_num_ores = 1,
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clust_size = 1,
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height_min = -31000,
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height_max = NETHER_DEPTH,
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})
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end
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end
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-- Craftitems
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-- Craftitems
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@ -583,20 +569,20 @@ minetest.register_craft({
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-- Initialize noise object, localise noise and data buffers
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-- Initialize noise object, localise noise and data buffers
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local nobj_cave = nil
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local nobj_cave = nil
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local nbuf_cave
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local nbuf_cave = nil
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local dbuf
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local dbuf = nil
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-- Content ids
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-- Content ids
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local c_air = minetest.get_content_id("air")
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local c_air = minetest.get_content_id("air")
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local c_stone_with_coal = minetest.get_content_id("default:stone_with_coal")
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--local c_stone_with_coal = minetest.get_content_id("default:stone_with_coal")
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local c_stone_with_iron = minetest.get_content_id("default:stone_with_iron")
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--local c_stone_with_iron = minetest.get_content_id("default:stone_with_iron")
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local c_stone_with_mese = minetest.get_content_id("default:stone_with_mese")
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local c_stone_with_mese = minetest.get_content_id("default:stone_with_mese")
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local c_stone_with_diamond = minetest.get_content_id("default:stone_with_diamond")
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local c_stone_with_diamond = minetest.get_content_id("default:stone_with_diamond")
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local c_stone_with_gold = minetest.get_content_id("default:stone_with_gold")
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local c_stone_with_gold = minetest.get_content_id("default:stone_with_gold")
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local c_stone_with_copper = minetest.get_content_id("default:stone_with_copper")
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--local c_stone_with_copper = minetest.get_content_id("default:stone_with_copper")
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local c_mese = minetest.get_content_id("default:mese")
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local c_mese = minetest.get_content_id("default:mese")
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local c_gravel = minetest.get_content_id("default:gravel")
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local c_gravel = minetest.get_content_id("default:gravel")
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