forked from minetest-mods/nether
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
bfdd8d18b4
@ -39,6 +39,8 @@ SOFTWARE.
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* `nether_book_`* (files starting with "nether_book"): Treer, 2019-2020
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* `nether_portal_ignition_failure.ogg`: Treer, 2019
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* `nether_particle_anim`* (files starting with "nether_particle_anim"): Treer, 2019
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* `nether_fumarole.ogg`: Treer, 2020
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* `nether_smoke_puff.png`: Treer, 2020
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### [Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)](http://creativecommons.org/licenses/by-sa/3.0/)
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* `nether_rack.png`: Zeg9
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|
@ -31,6 +31,16 @@ local G = {name = "nether:glowstone", prob = 255, force_place = true}
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local N = {name = "nether:rack", prob = 255}
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local S = {name = "nether:sand", prob = 255, force_place = true}
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local L = {name = "default:lava_source", prob = 255, force_place = true}
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local F = {name = "nether:fumarole", prob = 255, force_place = true}
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local FS = {name = "nether:fumarole_slab", prob = 255, force_place = true}
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local F1 = {name = "nether:fumarole_corner", prob = 255, force_place = true, param2 = 0}
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local F2 = {name = "nether:fumarole_corner", prob = 255, force_place = true, param2 = 1}
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local F3 = {name = "nether:fumarole_corner", prob = 255, force_place = true, param2 = 2}
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local F4 = {name = "nether:fumarole_corner", prob = 255, force_place = true, param2 = 3}
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local S1 = {name = "stairs:stair_netherrack", prob = 255, force_place = true, param2 = 5}
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local S2 = {name = "stairs:stair_netherrack", prob = 255, force_place = true, param2 = 7}
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local S3 = {name = "stairs:stair_netherrack", prob = 255, force_place = true, param2 = 12}
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local S4 = {name = "stairs:stair_netherrack", prob = 255, force_place = true, param2 = 16}
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-- =================
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@ -39,7 +49,7 @@ local L = {name = "default:lava_source", prob = 255, force_place = true}
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local schematic_GlowstoneStalactite = {
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size = {x = 5, y = 10, z = 5},
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data = {
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data = { -- note that data is upside down
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_, _, _, _, _,
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_, _, _, _, _,
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_, _, _, _, _,
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@ -136,3 +146,254 @@ minetest.register_decoration({
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flags = "place_center_x,place_center_z,all_ceilings",
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place_offset_y=-3
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})
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-- =======================================
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-- Concealed crevice / Lava sinkhole
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-- =======================================
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-- if player places a torch/block on this sand or digs it while standing on it, it sinks into lava
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if allow_lava_decorations then
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minetest.register_decoration({
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name = "Weak trap",
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deco_type = "schematic",
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place_on = "nether:rack",
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sidelen = 80,
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fill_ratio = 0.002,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH, -- keep compatibility with mapgen_nobiomes.lua
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y_min = nether.DEPTH_FLOOR,
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schematic = {
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size = {x = 4, y = 7, z = 4},
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data = { -- note that data is upside down
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_, _, _, _,
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_, _, _, _,
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_, N, _, _,
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_, N, N, _,
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_, N, N, _,
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_, N, N, _,
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_, _, _, _,
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_, N, _, _, -- make it look like a stalactite if it protrudes out the bottom of a landform
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_, N, _, _,
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N, L, N, _,
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N, L, L, N,
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N, L, L, N,
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N, A, A, N,
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_, S, S, _,
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_, _, _, _,
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_, _, _, _,
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_, N, N, _,
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N, L, L, N,
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N, L, L, N,
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N, A, A, N,
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_, S, S, _,
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_, _, _, _,
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_, _, _, _,
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_, _, _, _,
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_, N, N, _,
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_, N, N, _,
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_, N, N, _,
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_, _, _, _,
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}
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},
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replacements = {["nether:glowstone"] = "nether:rack"},
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flags = "place_center_x,place_center_z,force_placement, all_floors",
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place_offset_y=-6,
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rotation = "random"
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})
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end
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-- ==========================
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-- Fumaroles (Chimneys)
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-- ==========================
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local replacements_slab = {}
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local replacements_full = {["nether:fumarole_slab"] = "nether:fumarole"}
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if allow_lava_decorations then
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-- Minetest engine limitations mean any mesh or nodebox node (like nether:fumarole)
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-- will light up if it has lava below it, so replace the air node over the lava with
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-- a node that prevents light propagation.
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-- (Unfortunately this also means if a player digs down to get the lava block it'll
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-- look like the lighting wasn't set in the block above the lava)
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replacements_slab["air"] = "nether:airlike_darkness"
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replacements_full["air"] = "nether:airlike_darkness"
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else
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-- Lava is frequently removed by the old mapgen, so put sand at the bottom
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-- of fumaroles.
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replacements_slab["default:lava_source"] = "nether:sand"
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replacements_full["default:lava_source"] = "nether:sand"
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end
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local schematic_fumarole = {
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size = {x = 3, y = 5, z = 3},
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data = { -- note that data is upside down
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_, _, _,
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_, N, _,
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_, N, _,
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_, _, _,
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_, _, _,
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_, N, _,
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N, L, N,
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N, A, N,
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_, F, _,
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_,FS, _,
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_, _, _,
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_, N, _,
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_, N, _,
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_, _, _,
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_, _, _,
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},
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}
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-- Common fumarole decoration that's flush with the floor and spawns everywhere
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minetest.register_decoration({
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name = "Sunken nether fumarole",
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deco_type = "schematic",
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place_on = {"nether:rack"},
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sidelen = 80,
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fill_ratio = 0.005,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH,
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y_min = nether.DEPTH_FLOOR,
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schematic = schematic_fumarole,
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replacements = replacements_full,
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flags = "place_center_x,place_center_z,all_floors",
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place_offset_y=-4
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})
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-- Rarer formations of raised fumaroles in clumps
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local fumarole_clump_noise_offset = -0.58
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local fumarole_clump_noise = {
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offset = fumarole_clump_noise_offset,
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scale = 0.5,
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spread = {x = 40, y = 40, z = 15},
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octaves = 4,
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persist = 0.65,
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lacunarity = 2.0,
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}
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fumarole_clump_noise.offset = fumarole_clump_noise_offset - 0.035
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minetest.register_decoration({
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name = "Raised Nether fumarole",
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deco_type = "schematic",
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place_on = {"nether:rack"},
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sidelen = 8,
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noise_params = fumarole_clump_noise,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH,
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y_min = nether.DEPTH_FLOOR,
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schematic = schematic_fumarole,
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replacements = replacements_full,
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flags = "place_center_x,place_center_z,all_floors",
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place_offset_y=-3
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})
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fumarole_clump_noise.offset = fumarole_clump_noise_offset
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minetest.register_decoration({
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name = "Half-raised Nether fumarole",
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deco_type = "schematic",
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place_on = {"nether:rack"},
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sidelen = 8,
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noise_params = fumarole_clump_noise,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH,
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y_min = nether.DEPTH_FLOOR,
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schematic = schematic_fumarole,
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replacements = replacements_slab,
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flags = "place_center_x,place_center_z,all_floors",
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place_offset_y=-3
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})
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fumarole_clump_noise.offset = fumarole_clump_noise_offset - 0.035
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minetest.register_decoration({
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name = "Nether fumarole mound",
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deco_type = "schematic",
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place_on = {"nether:rack"},
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sidelen = 8,
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noise_params = fumarole_clump_noise,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH,
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y_min = nether.DEPTH_FLOOR,
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schematic = {
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size = {x = 4, y = 4, z = 4},
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data = { -- note that data is upside down
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_, _, _, _,
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_, N, N, _,
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_, _, _, _,
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_, _, _, _,
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_, S, S, _,
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N, A, A, N,
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_, S2, S1, _,
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_, F2, F1, _,
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_, S, S, _,
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N, A, A, N,
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_, S3, S4, _,
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_, F3, F4, _,
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_, _, _, _,
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_, N, N, _,
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_, _, _, _,
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_, _, _, _
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},
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yslice_prob = {{ypos = 3, prob = 192}} -- occasionally leave the fumarole cap off
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},
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flags = "place_center_x,place_center_z,all_floors",
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place_offset_y = -2
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})
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fumarole_clump_noise.offset = fumarole_clump_noise_offset - 0.01
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minetest.register_decoration({
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name = "Double Nether fumarole",
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deco_type = "schematic",
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place_on = {"nether:rack"},
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sidelen = 8,
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noise_params = fumarole_clump_noise,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH,
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y_min = nether.DEPTH_FLOOR,
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schematic = {
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size = {x = 4, y = 5, z = 4},
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data = { -- note that data is upside down
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_, _, _, _,
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_, N, N, _,
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_, _, _, _,
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_, _, _, _,
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_, _, _, _,
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_, S, S, _,
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N, A, A, N,
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_, S2, S1, _,
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_, F2, F, _,
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_, _, FS, _,
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_, S, S, _,
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F, A, A, N, -- the F may add slight variance in landforms where it gets exposed
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_, S3, S4, _,
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_, F3, F4, _,
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_, _, _, _,
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_, _, _, _,
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_, N, N, _,
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_, _, _, _,
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_, _, _, _,
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_, _, _, _
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}
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},
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flags = "place_center_x,place_center_z,all_floors",
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place_offset_y = -2,
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rotation = "random"
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})
|
235
nodes.lua
235
nodes.lua
@ -139,6 +139,15 @@ stairs.register_stair_and_slab(
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S("Outer Nether Stair")
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)
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stairs.register_stair(
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"netherrack",
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"nether:rack",
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{cracky = 2, level = 2},
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{"nether_rack.png"},
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S("Netherrack stair"),
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default.node_sound_stone_defaults()
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)
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-- StairsPlus
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if minetest.get_modpath("moreblocks") then
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@ -152,6 +161,232 @@ if minetest.get_modpath("moreblocks") then
|
||||
end
|
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|
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-- Fumaroles (Chimney's)
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||||
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||||
local function fumarole_startTimer(pos, timeout_factor)
|
||||
|
||||
if timeout_factor == nil then timeout_factor = 1 end
|
||||
local next_timeout = (math.random(50, 900) / 10) * timeout_factor
|
||||
|
||||
minetest.get_meta(pos):set_float("expected_timeout", next_timeout)
|
||||
minetest.get_node_timer(pos):start(next_timeout)
|
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end
|
||||
|
||||
-- Create an LBM to start fumarole node timers
|
||||
minetest.register_lbm({
|
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label = "Start fumarole smoke",
|
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name = "nether:start_fumarole",
|
||||
nodenames = {"nether:fumarole"},
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node)
|
||||
local node_above = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z})
|
||||
if node_above.name == "air" then --and node.param2 % 4 == 0 then
|
||||
fumarole_startTimer(pos)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
local function set_fire(pos, extinguish)
|
||||
local posBelow = {x = pos.x, y = pos.y - 1, z = pos.z}
|
||||
|
||||
if extinguish then
|
||||
if minetest.get_node(pos).name == "fire:permanent_flame" then minetest.set_node(pos, {name="air"}) end
|
||||
if minetest.get_node(posBelow).name == "fire:permanent_flame" then minetest.set_node(posBelow, {name="air"}) end
|
||||
|
||||
elseif minetest.get_node(posBelow).name == "air" then
|
||||
minetest.set_node(posBelow, {name="fire:permanent_flame"})
|
||||
elseif minetest.get_node(pos).name == "air" then
|
||||
minetest.set_node(pos, {name="fire:permanent_flame"})
|
||||
end
|
||||
end
|
||||
|
||||
local function fumarole_onTimer(pos, elapsed)
|
||||
|
||||
local expected_timeout = minetest.get_meta(pos):get_float("expected_timeout")
|
||||
if elapsed > expected_timeout + 10 then
|
||||
-- The timer didn't fire when it was supposed to, so the chunk was probably inactive and has
|
||||
-- just been approached again, meaning *every* fumarole's on_timer is about to go off.
|
||||
-- Skip this event and restart the clock for a future random interval.
|
||||
fumarole_startTimer(pos, 1)
|
||||
return false
|
||||
end
|
||||
|
||||
-- Fumaroles in the Nether can catch fire.
|
||||
-- (if taken to the surface and used as cottage chimneys, they don't catch fire)
|
||||
local inNether = pos.y <= nether.DEPTH and pos.y >= nether.DEPTH_FLOOR
|
||||
local canCatchFire = inNether and minetest.registered_nodes["fire:permanent_flame"] ~= nil
|
||||
local smoke_offset = 0
|
||||
local timeout_factor = 1
|
||||
local smoke_time_adj = 1
|
||||
|
||||
local posAbove = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||
local extinguish = minetest.get_node(posAbove).name ~= "air"
|
||||
|
||||
if extinguish or (canCatchFire and math.floor(elapsed) % 7 == 0) then
|
||||
|
||||
if not extinguish then
|
||||
-- fumarole gasses are igniting
|
||||
smoke_offset = 1
|
||||
timeout_factor = 0.22 -- reduce burning time
|
||||
end
|
||||
|
||||
set_fire(posAbove, extinguish)
|
||||
set_fire({x = pos.x + 1, y = pos.y + 1, z = pos.z}, extinguish)
|
||||
set_fire({x = pos.x - 1, y = pos.y + 1, z = pos.z}, extinguish)
|
||||
set_fire({x = pos.x, y = pos.y + 1, z = pos.z + 1}, extinguish)
|
||||
set_fire({x = pos.x, y = pos.y + 1, z = pos.z - 1}, extinguish)
|
||||
|
||||
elseif inNether then
|
||||
|
||||
if math.floor(elapsed) % 3 == 1 then
|
||||
-- throw up some embers / lava splash
|
||||
local embers_particlespawn_def = {
|
||||
amount = 6,
|
||||
time = 0.1,
|
||||
minpos = {x=pos.x - 0.1, y=pos.y + 0.0, z=pos.z - 0.1},
|
||||
maxpos = {x=pos.x + 0.1, y=pos.y + 0.2, z=pos.z + 0.1},
|
||||
minvel = {x = -.5, y = 4.5, z = -.5},
|
||||
maxvel = {x = .5, y = 7, z = .5},
|
||||
minacc = {x = 0, y = -10, z = 0},
|
||||
maxacc = {x = 0, y = -10, z = 0},
|
||||
minexptime = 1.4,
|
||||
maxexptime = 1.4,
|
||||
minsize = .2,
|
||||
maxsize = .8,
|
||||
texture = "^[colorize:#A00:255",
|
||||
glow = 8
|
||||
}
|
||||
minetest.add_particlespawner(embers_particlespawn_def)
|
||||
embers_particlespawn_def.texture = "^[colorize:#A50:255"
|
||||
embers_particlespawn_def.maxvel.y = 3
|
||||
embers_particlespawn_def.glow = 12
|
||||
minetest.add_particlespawner(embers_particlespawn_def)
|
||||
|
||||
else
|
||||
-- gas noises
|
||||
minetest.sound_play("nether_fumarole", {
|
||||
pos = pos,
|
||||
max_hear_distance = 60,
|
||||
gain = 0.24,
|
||||
pitch = math.random(35, 95) / 100
|
||||
})
|
||||
end
|
||||
|
||||
else
|
||||
-- we're not in the Nether, so can afford to be a bit more smokey
|
||||
timeout_factor = 0.4
|
||||
smoke_time_adj = 1.3
|
||||
end
|
||||
|
||||
-- let out some smoke
|
||||
minetest.add_particlespawner({
|
||||
amount = 12 * smoke_time_adj,
|
||||
time = math.random(40, 60) / 10 * smoke_time_adj,
|
||||
minpos = {x=pos.x - 0.2, y=pos.y + smoke_offset, z=pos.z - 0.2},
|
||||
maxpos = {x=pos.x + 0.2, y=pos.y + smoke_offset, z=pos.z + 0.2},
|
||||
minvel = {x=0, y=0.7, z=-0},
|
||||
maxvel = {x=0, y=0.8, z=-0},
|
||||
minacc = {x=0.0,y=0.0,z=-0},
|
||||
maxacc = {x=0.0,y=0.1,z=-0},
|
||||
minexptime = 5,
|
||||
maxexptime = 5.5,
|
||||
minsize = 1.5,
|
||||
maxsize = 7,
|
||||
texture = "nether_smoke_puff.png",
|
||||
})
|
||||
|
||||
fumarole_startTimer(pos, timeout_factor)
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
minetest.register_node("nether:fumarole", {
|
||||
description="Fumarolic Chimney",
|
||||
tiles = {"nether_rack.png"},
|
||||
on_timer = fumarole_onTimer,
|
||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
fumarole_onTimer(pos, 1)
|
||||
return false
|
||||
end,
|
||||
is_ground_content = true,
|
||||
groups = {cracky = 3, level = 2, fumarole=1},
|
||||
paramtype = "light",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5000, -0.5000, -0.5000, -0.2500, 0.5000, 0.5000},
|
||||
{-0.5000, -0.5000, -0.5000, 0.5000, 0.5000, -0.2500},
|
||||
{-0.5000, -0.5000, 0.2500, 0.5000, 0.5000, 0.5000},
|
||||
{0.2500, -0.5000, -0.5000, 0.5000, 0.5000, 0.5000}
|
||||
}
|
||||
},
|
||||
selection_box = {type = 'fixed', fixed = {-.5, -.5, -.5, .5, .5, .5}}
|
||||
})
|
||||
|
||||
minetest.register_node("nether:fumarole_slab", {
|
||||
description="Fumarolic Chimney Slab",
|
||||
tiles = {"nether_rack.png"},
|
||||
is_ground_content = true,
|
||||
on_timer = fumarole_onTimer,
|
||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
fumarole_onTimer(pos, 1)
|
||||
return false
|
||||
end,
|
||||
groups = {cracky = 3, level = 2, fumarole=1},
|
||||
paramtype = "light",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5000, -0.5000, -0.5000, -0.2500, 0.000, 0.5000},
|
||||
{-0.5000, -0.5000, -0.5000, 0.5000, 0.000, -0.2500},
|
||||
{-0.5000, -0.5000, 0.2500, 0.5000, 0.000, 0.5000},
|
||||
{0.2500, -0.5000, -0.5000, 0.5000, 0.000, 0.5000}
|
||||
}
|
||||
},
|
||||
selection_box = {type = 'fixed', fixed = {-.5, -.5, -.5, .5, 0, .5}},
|
||||
collision_box = {type = 'fixed', fixed = {-.5, -.5, -.5, .5, 0, .5}}
|
||||
})
|
||||
|
||||
minetest.register_node("nether:fumarole_corner", {
|
||||
description="Fumarolic Chimney Corner",
|
||||
tiles = {"nether_rack.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky = 3, level = 2, fumarole=1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.2500, -0.5000, 0.5000, 0.000, 0.5000, 0.000},
|
||||
{-0.5000, -0.5000, 0.2500, 0.000, 0.5000, 0.000},
|
||||
{-0.5000, -0.5000, 0.2500, 0.000, 0.000, -0.5000},
|
||||
{0.000, -0.5000, -0.5000, 0.5000, 0.000, 0.5000}
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = 'fixed',
|
||||
fixed = {
|
||||
{-.5, -.5, -.5, .5, 0, .5},
|
||||
{0, 0, .5, -.5, .5, 0},
|
||||
}
|
||||
}
|
||||
|
||||
})
|
||||
|
||||
-- nether:airlike_darkness is an air node through which light does not propagate.
|
||||
-- Use of it should be avoided when possible as it has the appearance of a lighting bug.
|
||||
-- Fumarole decorations use it to stop the propagation of light from the lava below,
|
||||
-- since engine limitations mean any mesh or nodebox node will light up if it has lava
|
||||
-- below it.
|
||||
local airlike_darkness = {}
|
||||
for k,v in pairs(minetest.registered_nodes["air"]) do airlike_darkness[k] = v end
|
||||
airlike_darkness.paramtype = "none"
|
||||
minetest.register_node("nether:airlike_darkness", airlike_darkness)
|
||||
|
||||
|
||||
-- Crafting
|
||||
|
||||
minetest.register_craft({
|
||||
|
BIN
sounds/nether_fumarole.ogg
Normal file
BIN
sounds/nether_fumarole.ogg
Normal file
Binary file not shown.
BIN
textures/nether_smoke_puff.png
Normal file
BIN
textures/nether_smoke_puff.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 243 B |
Loading…
Reference in New Issue
Block a user