nether/textures
Treer 3126d067a1 Dynamic/hardware portal colouring
Currently proof of concept: Removes wormhole colour from .png texture and specifies it through MT API instead. The post_effect_color may call for registering a separate node per portal colour.
Palette 0 will have to be the traditional portal magenta (instead of 0 being black) for map compatibility with mod when colour was in the texture and not param2.
2020-02-15 10:55:37 +01:00
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nether_brick.png Make textures brighter, retaining contrast. (#20) 2016-06-30 22:55:31 -07:00
nether_glowstone.png Initial commit 2013-04-29 20:33:09 +02:00
nether_particle.png Dynamic/hardware portal colouring 2020-02-15 10:55:37 +01:00
nether_portal.png Dynamic/hardware portal colouring 2020-02-15 10:55:37 +01:00
nether_rack.png Make textures brighter, retaining contrast. (#20) 2016-06-30 22:55:31 -07:00
nether_sand.png Make textures brighter, retaining contrast. (#20) 2016-06-30 22:55:31 -07:00
nether_transparent.png Initial commit 2013-04-29 20:33:09 +02:00
portal_palette.png Dynamic/hardware portal colouring 2020-02-15 10:55:37 +01:00