diff --git a/deployer.lua b/deployer.lua index e67250c..e778e25 100644 --- a/deployer.lua +++ b/deployer.lua @@ -3,60 +3,6 @@ minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off") minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on") ---define the functions from https://github.com/minetest/minetest/pull/834 while waiting for the devs to notice it -local function dir_to_facedir(dir, is6d) - --account for y if requested - if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then - - --from above - if dir.y < 0 then - if math.abs(dir.x) > math.abs(dir.z) then - if dir.x < 0 then - return 19 - else - return 13 - end - else - if dir.z < 0 then - return 10 - else - return 4 - end - end - - --from below - else - if math.abs(dir.x) > math.abs(dir.z) then - if dir.x < 0 then - return 15 - else - return 17 - end - else - if dir.z < 0 then - return 6 - else - return 8 - end - end - end - - --otherwise, place horizontally - elseif math.abs(dir.x) > math.abs(dir.z) then - if dir.x < 0 then - return 3 - else - return 1 - end - else - if dir.z < 0 then - return 2 - else - return 0 - end - end -end - minetest.register_craft({ output = 'pipeworks:deployer_off 1', recipe = { @@ -87,15 +33,16 @@ local function deployer_on(pos, node) --locate the above and under positions local dir = minetest.facedir_to_dir(node.param2) local pos_under, pos_above = {x = pos.x - dir.x, y = pos.y - dir.y, z = pos.z - dir.z}, {x = pos.x - 2*dir.x, y = pos.y - 2*dir.y, z = pos.z - 2*dir.z} - + swap_node(pos, "pipeworks:deployer_on") nodeupdate(pos) local meta = minetest.get_meta(pos) + print(dump(meta:to_table())) local inv = meta:get_inventory() local invlist = inv:get_list("main") for i, stack in ipairs(invlist) do - if stack:get_name() ~= nil and stack:get_name() ~= "" and minetest.get_node(pos_under).name == "air" then --obtain the first non-empty item slot + if stack:get_name() ~= nil and stack:get_name() ~= "" then--and minetest.get_node(pos_under).name == "air" then --obtain the first non-empty item slot local pitch local yaw if dir.z < 0 then @@ -117,6 +64,7 @@ local function deployer_on(pos, node) yaw = 0 pitch = math.pi/2 end + print(meta:get_string("owner")) local placer = { get_inventory_formspec = delay(meta:get_string("formspec")), get_look_dir = delay({x = -dir.x, y = -dir.y, z = -dir.z}), @@ -124,7 +72,7 @@ local function deployer_on(pos, node) get_look_yaw = delay(yaw), get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=false, aux1=false, down=false, up=false}), get_player_control_bits = delay(0), - get_player_name = delay("deployer"), + get_player_name = delay(meta:get_string("owner")), is_player = delay(true), set_inventory_formspec = delay(), getpos = delay({x = pos.x, y = pos.y - 1.5, z = pos.z}), -- Player height @@ -216,10 +164,12 @@ minetest.register_node("pipeworks:deployer_off", { z = pos.z - placer_pos.z } local node = minetest.get_node(pos) - node.param2 = dir_to_facedir(dir, true) + node.param2 = minetest.dir_to_facedir(dir, true) minetest.set_node(pos, node) minetest.log("action", "real (6d) facedir: " .. node.param2) end + + minetest.get_meta(pos):set_string("owner", placer:get_player_name()) end, after_dig_node = pipeworks.scan_for_tube_objects, }) @@ -244,6 +194,7 @@ minetest.register_node("pipeworks:deployer_on", { is_ground_content = true, paramtype2 = "facedir", tubelike=1, + drop = "pipeworks:deployer_off", groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1,not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), on_construct = function(pos) @@ -277,10 +228,12 @@ minetest.register_node("pipeworks:deployer_on", { z = pos.z - placer_pos.z } local node = minetest.get_node(pos) - node.param2 = dir_to_facedir(dir, true) + node.param2 = minetest.dir_to_facedir(dir, true) minetest.set_node(pos, node) minetest.log("action", "real (6d) facedir: " .. node.param2) end + + minetest.get_meta(pos):set_string("owner", placer:get_player_name()) end, after_dig_node = pipeworks.scan_for_tube_objects, }) diff --git a/item_transport.lua b/item_transport.lua index 1e698bf..1777ce6 100644 --- a/item_transport.lua +++ b/item_transport.lua @@ -257,7 +257,7 @@ local function go_next(pos, velocity, stack) else speed = 1 end - vel.speed=speed + vel.speed = speed if minetest.registered_nodes[cnode.name] and minetest.registered_nodes[cnode.name].tube and minetest.registered_nodes[cnode.name].tube.can_go then can_go = minetest.registered_nodes[cnode.name].tube.can_go(pos, cnode, vel, stack) else @@ -361,15 +361,14 @@ minetest.register_entity("pipeworks:tubed_item", { end, get_staticdata = function(self) - if self.start_pos==nil then return end - local velocity=self.object:getvelocity() - --self.object:setvelocity({x=0,y=0,z=0}) - self.object:setpos(self.start_pos) - return minetest.serialize({ - itemstring=self.itemstring, - velocity=velocity, - start_pos=self.start_pos - }) + if self.start_pos==nil then return end + local velocity=self.object:getvelocity() + self.object:setpos(self.start_pos) + return minetest.serialize({ + itemstring=self.itemstring, + velocity=velocity, + start_pos=self.start_pos + }) end, on_activate = function(self, staticdata) @@ -392,89 +391,85 @@ minetest.register_entity("pipeworks:tubed_item", { end, on_step = function(self, dtime) - if self.start_pos==nil then + if self.start_pos==nil then + local pos = self.object:getpos() + self.start_pos=roundpos(pos) + end local pos = self.object:getpos() - self.start_pos=roundpos(pos) - end - local pos = self.object:getpos() - local node = minetest.get_node(pos) - local meta = minetest.get_meta(pos) - tubelike=meta:get_int("tubelike") - local stack = ItemStack(self.itemstring) - local drop_pos=nil + local node = minetest.get_node(pos) + local meta = minetest.get_meta(pos) + local tubelike = meta:get_int("tubelike") + local stack = ItemStack(self.itemstring) + local drop_pos = nil - local velocity=self.object:getvelocity() + local velocity=self.object:getvelocity() - if velocity==nil then return end + if velocity == nil then return end - local velocitycopy={x=velocity.x,y=velocity.y,z=velocity.z} - - local moved=false - local speed=math.abs(velocity.x+velocity.y+velocity.z) - local vel={x=velocity.x/speed,y=velocity.y/speed,z=velocity.z/speed, speed=speed} - - if math.abs(vel.x)==1 then - local next_node=math.abs(pos.x-self.start_pos.x) + local velocitycopy = {x = velocity.x, y = velocity.y, z = velocity.z} + + local moved = false + local speed = math.abs(velocity.x+velocity.y+velocity.z) + local vel = {x = velocity.x/speed, y = velocity.y/speed, z = velocity.z/speed, speed = speed} + + if math.abs(vel.x) == 1 then + local next_node = math.abs(pos.x-self.start_pos.x) + if next_node >= 1 then + self.start_pos.x = self.start_pos.x+vel.x + moved = true + end + elseif math.abs(vel.y) == 1 then + local next_node = math.abs(pos.y-self.start_pos.y) if next_node >= 1 then - self.start_pos.x=self.start_pos.x+vel.x - moved=true - end - elseif math.abs(vel.y)==1 then - local next_node=math.abs(pos.y-self.start_pos.y) - if next_node >= 1 then - self.start_pos.y=self.start_pos.y+vel.y - moved=true + self.start_pos.y = self.start_pos.y+vel.y + moved = true end - elseif math.abs(vel.z)==1 then - local next_node=math.abs(pos.z-self.start_pos.z) - if next_node >= 1 then - self.start_pos.z=self.start_pos.z+vel.z - moved=true - end - end - - local sposcopy={x=self.start_pos.x,y=self.start_pos.y,z=self.start_pos.z} - - node = minetest.get_node(self.start_pos) - if moved and minetest.get_item_group(node.name,"tubedevice_receiver")==1 then - local leftover = nil - if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then - leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos,node,stack,vel) - else - leftover = stack - end - --drop_pos=minetest.find_node_near(self.start_pos,1,"air") - --if drop_pos and not leftover:is_empty() then minetest.item_drop(leftover,"",drop_pos) end - --self.object:remove() - if leftover:is_empty() then - self.object:remove() - return - end - velocity.x=-velocity.x - velocity.y=-velocity.y - velocity.z=-velocity.z - self.object:setvelocity(velocity) - self:set_item(leftover:to_string()) - return - end - - if moved then - if go_next (self.start_pos, velocity, stack) == 0 then - drop_pos=minetest.find_node_near({x=self.start_pos.x+velocity.x,y=self.start_pos.y+velocity.y,z=self.start_pos.z+velocity.z}, 1, "air") - if drop_pos then - minetest.item_drop(stack, "", drop_pos) - self.object:remove() + elseif math.abs(vel.z) == 1 then + local next_node = math.abs(pos.z-self.start_pos.z) + if next_node >= 1 then + self.start_pos.z = self.start_pos.z+vel.z + moved = true end end + + local sposcopy = {x = self.start_pos.x, y = self.start_pos.y, z = self.start_pos.z} + + node = minetest.get_node(self.start_pos) + if moved and minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then + local leftover = nil + if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then + leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos, node, stack, vel) + else + leftover = stack + end + if leftover:is_empty() then + self.object:remove() + return + end + velocity.x = -velocity.x + velocity.y = -velocity.y + velocity.z = -velocity.z + self.object:setvelocity(velocity) + self:set_item(leftover:to_string()) + return + end + + if moved then + if go_next (self.start_pos, velocity, stack) == 0 then + drop_pos = minetest.find_node_near(vector.add(self.start_pos, velocity), 1, "air") + if drop_pos then + minetest.item_drop(stack, "", drop_pos) + self.object:remove() + end + end + end + + if velocity.x~=velocitycopy.x or velocity.y~=velocitycopy.y or velocity.z~=velocitycopy.z or + self.start_pos.x~=sposcopy.x or self.start_pos.y~=sposcopy.y or self.start_pos.z~=sposcopy.z then + self.object:setpos(self.start_pos) + self.object:setvelocity(velocity) + end end - - if velocity.x~=velocitycopy.x or velocity.y~=velocitycopy.y or velocity.z~=velocitycopy.z or - self.start_pos.x~=sposcopy.x or self.start_pos.y~=sposcopy.y or self.start_pos.z~=sposcopy.z then - self.object:setpos(self.start_pos) - self.object:setvelocity(velocity) - end - -end }) if minetest.get_modpath("mesecons_mvps") ~= nil then diff --git a/tubes.lua b/tubes.lua index 5e6ca4f..a6df2dc 100644 --- a/tubes.lua +++ b/tubes.lua @@ -595,40 +595,43 @@ end if pipeworks.enable_one_way_tube then minetest.register_node("pipeworks:one_way_tube", { - description = "One way tube", - tiles = {"pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_output.png", - "pipeworks_one_way_tube_input.png", "pipeworks_one_way_tube_side.png", "pipeworks_one_way_tube_top.png"}, - paramtype2 = "facedir", - drawtype = "nodebox", - paramtype = "light", - node_box = {type = "fixed", - fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}}, - groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - after_place_node = function(pos) - pipeworks.scan_for_tube_objects(pos) - end, - after_dig_node = function(pos) - pipeworks.scan_for_tube_objects(pos) - end, - tube = {connect_sides = {left = 1, right = 1}, - can_go = function(pos, node, velocity, stack) - return velocity - end, - insert_object = function(pos, node, stack, direction) - item1 = pipeworks.tube_item(pos, stack) - item1:get_luaentity().start_pos = pos - item1:setvelocity({x = direction.x*direction.speed, y = direction.y*direction.speed, z = direction.z*direction.speed}) - item1:setacceleration({x = 0, y = 0, z = 0}) - return ItemStack("") - end, - can_insert = function(pos, node, stack, direction) - local dir = facedir_to_right_dir(node.param2) - if dir.x == direction.x and dir.y == direction.y and dir.z == direction.z then - return true - end - return false - end}, + description = "One way tube", + tiles = {"pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_output.png", + "pipeworks_one_way_tube_input.png", "pipeworks_one_way_tube_side.png", "pipeworks_one_way_tube_top.png"}, + paramtype2 = "facedir", + drawtype = "nodebox", + paramtype = "light", + node_box = {type = "fixed", + fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}}, + groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), + on_construct = function(pos) + minetest.get_meta(pos):set_int("tubelike", 1) + end, + after_place_node = function(pos) + pipeworks.scan_for_tube_objects(pos) + end, + after_dig_node = function(pos) + pipeworks.scan_for_tube_objects(pos) + end, + tube = {connect_sides = {left = 1, right = 1}, + can_go = function(pos, node, velocity, stack) + return velocity + end, + insert_object = function(pos, node, stack, direction) + item1 = pipeworks.tube_item(pos, stack) + item1:get_luaentity().start_pos = pos + item1:setvelocity({x = direction.x*direction.speed, y = direction.y*direction.speed, z = direction.z*direction.speed}) + item1:setacceleration({x = 0, y = 0, z = 0}) + return ItemStack("") + end, + can_insert = function(pos, node, stack, direction) + local dir = facedir_to_right_dir(node.param2) + if dir.x == direction.x and dir.y == direction.y and dir.z == direction.z then + return true + end + return false + end}, }) end